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Space Engineers - Automated Base Defense w 4 types of missiles
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I built a new base with hangars for all of my missile types, and added support for "stacked" missiles (where you can just add merge blocks from one missile to the next in a chain and it will launch the end one).
The hangars:
- Fuggonaught bay, with capacity for 46 Fuggo X5, Fuggo X5-S and Fuggo X6-type missiles
- Hornet Array, with capacity for 96 (!!!) Hornet missiles
- Piranha Array, with capacity for 24 of my new Piranha anti-fighter missiles
- Harambe Launch Stack of 12 Harambe large grid big mofo missiles
I spawn in the Hatrius and attempt to get close to the base. I want to see how it would hold up when I'm offline. This test went pretty well :)
The launch policy could do with some tuning... As Harambe travel slower, Hornet missiles should be launched maybe a little later, and perhaps a batch of 2x6 instead of 1x12.
Enjoy the destruction!
The hangars:
- Fuggonaught bay, with capacity for 46 Fuggo X5, Fuggo X5-S and Fuggo X6-type missiles
- Hornet Array, with capacity for 96 (!!!) Hornet missiles
- Piranha Array, with capacity for 24 of my new Piranha anti-fighter missiles
- Harambe Launch Stack of 12 Harambe large grid big mofo missiles
I spawn in the Hatrius and attempt to get close to the base. I want to see how it would hold up when I'm offline. This test went pretty well :)
The launch policy could do with some tuning... As Harambe travel slower, Hornet missiles should be launched maybe a little later, and perhaps a batch of 2x6 instead of 1x12.
Enjoy the destruction!