052 - Asynchronous Material Loading and the Thread Pool

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As part of the resource management, one of the more integral things required in a modern implementation is to have resources load in multiple threads, especially asynchronously from the main logic. This helps prevent issues with freezes, lag spikes, or other symptoms where a program waits too long for something.

In order to implement asynchronous loading, there's also the requirement for thread management. I also implement a simple thread pool class rather than spawning threads everywhere, at least for the moment.

2021/02/01

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