10 Stages of Roblox Game Development

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haha

music (corresponds to stage):
1: Try, Try Again - Mario & Luigi: Dream Team Music
2: [Wynncraft] - OST - Ballad Of The Trees
3: Undertale OST: 005 - Ruins
4: Eterna Forest - Pokémon Diamond & Pokémon Pearl (OST)
5: City Trial - City (OST Version) - Kirby Air Ride Music
6: Undertale OST: 023 - Shop
7: Nemesis Theory - Mysterious Sleeper
8: Battle! Kalos Gym Leader: Pokémon XY & Z [Orchestral Remix]
9: Weeping Demon by Nemesis Theory
10: NemesisTheory - Rose At Nightfall

of course don't take this video too seriously, especially the hour count; everyone has different journeys
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I heard liking and subscribing increases your stage by 1 (keep this information low)

Zilarrr
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Stage 1: "im so trash"
Stage 2: "im so trash"
Stage 3: "im so trash"
Stage 4: "im so trash"
Stage 5: "im so trash"
Stage 6: "im so trash"
Stage 7: "im so trash"
Stage 8: "im so trash"
Stage 9: "im soooo good at this LMAO"
Stage 10: "Im gonna groom a minor"

AUSWQPCV
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at stage 10, you don't always end up making a game yourself, in fact you're likely to be included in a dev team or be the owner of one. Also people usually learn 2 niches like building and coding combo and 3x + combos are rare

JJustMax
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The 9 year old getting that 10 second boost of motivation after watching this video:

gokkertje
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I've been on the break stage for 8 months💀💀

ezyydev
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stage 11: abuses open source modules and potentially uses roblox typescript

BSSMacroless
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Puppet actually used to be on the front page in like 2021 and had 20k+ players but died when it got taken down and Reuploaded

BrickBloxade
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When you're at the perfectionist stage, so you spend years on and off building a game, you get too many ideas and start overcomplicating everything, and soon enough 60% of the platform cant even run the game due to lag. You begin working on a certain aspect of the game, maybe get halfway though it, and put it aside. eventually there will be an overwhelming amount of unfinished models, half functioning systems, and the burden of procrastination resulting in an abandoned project. Its a blessing and a curse at the same time.

hm.
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9 year old will make a free modeled game, THEN GET 500 ACTIVE

RyanEXElol
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Just upgraded from stage 5 to stage 6, because I had to debug a single script for an entire 2 days and I'm scared to write any more code now (I have 2 scripts to write until my game is sort of playable), btw good video, just found you on my homepage

BlockyStuff
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My stages:

Stage 1: Dreaming child
I thought of a game I could make, which was based off of Jailbreak. I started creating it, but I realized I needed scripts.

Stage 2 - epic searches:
I search up many scripting tutorials, memorized the code, and spammed it all over my game. At this point, I thought even getting 100 visits was a lot. After 6 months, however, the game was all over the place, and it was time to get serious.

Stage 3 - The bragger:
I put in a ton of effort on my new game. During that time, my coding skills greatly increased, my building skills also increased, and the same goes to my ui skills. After a year, I was able to make my own code with no tutorials, added many events to my game, and bragged about how good my coding skills were (they weren’t that good still lol).

Stage 4 - the helper:
Due to my confidence in my coding skills, I made friends with many other coders, and helped them and many aspects of their games. I join their groups and did my best to help them on their goals. After some months, I became too overwhelmed and took a 3 month break

Stage 5 - the break:
I took a break. That’s all.

Stage 6 - the comeback:
I came back and created epic things that I would’ve never created before such as an intro screen, an audio visualizer, etc. My games were much more organized as well. I knew I could create huge things in the near future.

Stage 7 - the expert experimenter:
I tried many more conplicated things, such as attacks with pressing a key, a house loader system, furniture building system. My builds were getting much better, I knew how to use more graphical features, and I was getting slightly noticed too since I got tipped 400 robux that time.

Stage 8 - the worn out
At this point, I was getting worn out on making games. The quality went down, a lot of games unfinished, some even untouched. I didn’t have as much interest in game design as I had in the beginning. A lot of the music catalog was removed, making it hard to find music, advertising games were harder, and the community just seemed further apart to me.

Stage 9 - The unexpected rise:
One of my friends game blew up, so I proceeded to follow his steps. I created 10 games with similar concepts hoping to get one of them popular. And after 2 months, one of them hit 200 concurrent players which was one of the happiest days of my life. I then proceeded to earn over 200k robux from that game.

Stage 10 - the fall/moving on:
The game died after 2 months. Another one rose shortly, but died in just 2 weeks. My motivation was completely drained as I now have a ton of homework to deal with. Roblox development just feels to shallow to me, and I question myself if it’s even worth being a full time Roblox game developer. None of my friends Roblox anymore, many games seem unoriginal, advertising games is harder than ever, and so on and so fourth. Therefore, I’ve switch engines recently to an engine called Godot, which has more customization while being an easy/fun engine to learn. I have decided to move on from Roblox development for now or forever.

(Btw one of my other games blew up recently to 70-100 concurrent players. But I’m just gonna stick with the new engine and keep on learning how to use Godot)

scriptabledrawing
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For anyone who wants motivation learning to make games, it's always helpful and fun when you share your games with your friends and play together, personally it helped me alot getting that motivation and instant feedback.

huetwastaken
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In my 3 years of development, I am still at stage 4, and 5. I had released my first actual well-made fully polished, scripted horror game and it’s doing great at the moment and now I’m really still trying to learn scripting.

sparkedgames
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I’m stage 6 rn, glad to hear that it’s normal. Hopefully one day I’ll pick up inspiration again and improve even more

Mike_Rottchburns
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this video is so greatly made i have no idea how you have only 700 subs

realxd
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Being above middle stage is the best cuz almost all advanced scripters i know don’t actually make games that earn them money but instead sit on discord and devforum helping others and making the best features roblox engine can handle and other weird stuff for fun meanwhile they can make banks making games.

Edit.Eclipses
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I'm at Stage 4, realizing how difficult it actually is although I got quite advanced enough now. Hopefully I'll pass stage 4 and start going up the slope, stage 5.
I am being consistent, I hope i stay at it.

Bloxtrem
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well thanks for reminding me that there is some light at the end of the tunnel. I am currently on the learning phase but have practically no idea what they hell is going on. And with how you connected the process of learning how to code with learning how to play the guitar, i can say that i am never again trying to code.


Nah but seriously this video helped me realize how the coding world works at a better scale and i might start to seriously try and learn how to code

Dr.Callaham
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4 years experience. I finally got to the front page in November. I'll get there again.

Milk-cxec
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Stage 10 with no players 👍
5 years of experience

pjsangria