Exporting Unity Scenes as Video

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Find out how to turn your unity scenes into high-quality videos to use in your trailers, gameplay footage, or whatever else you may need it for!

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Quick tip, Unity Recorder is now called Recorder by it self in the package manager.

ijman
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Ah thank you for the straight forward tutorial under an hour 😆 No bull no other instructions mixed about. Very much appreciated

TrailBlazer
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This is the single most greatest tutorial known to mankind

TegridyMadeGames
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Wow finally a well explained, quick and a usefull tutorial on this

cumshotcumshot
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Best starter video on the topic. Thank you!

Trombonaut
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Love this sort of hand by hand tutorial😭...saved my stupid life!

ElectronicPurine
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The produced video looked great. Thanks for the intro.

kyleme
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I can't blend my cinemashot tracks. They just don't want to blend together, instead they swap places.

Edit: you have to activate "Mix Mode".

polyforged
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Thank you fo this useful tutorial. Initially I thought it was so complicated with all those options but once your understand the logics the rest is fun.

safdardeveloper
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Thank you for this video! Very helpful for a Unity beginner!

davidm.johnston
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just what I was looking for does it still work in 2024, plus I will be creating a lofi anime scene :)

mikwns
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beautiful land! ty for the info and good explained!

elyoutuberquenuncatuve
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thank you for the explain, it helps me a lot for prepare the scene demo of my game

Foxcoder
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What I wanna do is play the game in game view and record it in scene view. Is his possible? Im making an RTS game where i need to give commands to the soldiers in the game view but i want them to be reocded from another anglle at high framerate.

HaykAmirbekyanTKD
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the main issue with this approach is that if you record while Unity is running, its gonna lag. Its better to export the game as a build and find a way to record the build. any tips?

HaykAmirbekyanTKD
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Nice video Duck! A question that I can't find the answer to is "how can I animate a crowd and cars in super high quality, baked with ambient occlusion for every frame. and light rays that bounce 3-5 times, all that high quality things, because My scene is all animated, I can render it in 5 hours as long as it's HQ i'd be happy" I can't find if it can be coded, if I'd have to set everything to static one frame out of 2 and then cull the odd frames? I dunno.

soscilogical
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Thanks, closer to what I'm looking for. I just want cutscenes of my gameplay from different scenes for a trailer for YT, plus I'm trying to create a cutscene for part of the game that shows other scenes. So hopefully I can record these scenes then edit them together in one timeline? Or use an external movie editor program then re-import the full cutscene and then add the audio etc.
I usually neglect the animation in my game, only use it when necessary, most is done in code if I can for the gameplay or interactions etc.

Thank you, though, getting hard to find exactly what I'm looking for, been weeks searching online. Lots of cutscene videos of one scene, but not multiple.

LghtOn
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Since We are now rendering scenes, i wonder If we can put Videos as planes, remove the green screen, and export them as VFX?

nojukuramu
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I dont understand why screen recording is faster than rendered recording.. I mean if you record both at 1080p they are going to have same results no?
Amazing video, no such video is available on youtube on this so thank you.

HassaanALal
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How do you record sprites? Seems to ignore sprites in recording

jamesdavis