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Scramble Squadron Leader Career Ep.1 || Scramble: Battle of Britain Gameplay!
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🔴Special Thanks to all my Patreons!🔴
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Greg M, vk4501, Splinter00S, Chromate, Emmett Mercer, Martin Friessner, William Hux, Jan B., Kraz, TheGreekManiac, Lachlan Wort, Richard Dagnall, Jim_42, LoveofaWeasel, Michal Prozac, Donald S, Eric Cannon, treeshakertucker, Scottish Daniel, Storm Heg, Chris Miller, Travis phyillaier, William Ward, Bill M., Chris Kenneth Groucott, Michael Diamond, Felipe Vargas, JG1_Wilhelm, HuffinAround, Cole Nail, Sam Chase, Jaffacake239, Abnormal-Creations, Sipho Dias, Kaarel Sillat, A.C. Benton, David valentine, Robert Brown, Bearded Phobos, yoosta, Sandy, Scott Valline, Sandyin307102, Thomas Stock, Adam Chalk, Henry Bolling, davet010, Brian Michael Bo Pedersen, Sean Eidemiller, Kory, SOU6900, John S. Sears, Paul Chiarello, Richard, Salty L, Ethan Naftalin, Jeannette B., Jeremy Winnicker, Ryan Irving, The Dudest, Chris Armstrong, ComStar, TheJagdPanda, IIILegend, Snekbitt, Daniel Lastovica, Jack Winn, Robert Sanges, myndstrip, TheAceDanger, Ted Rossi, Giantman407, CaptainTom757, Jeff Nigel L. Grosen, James Griffiths, Christopher Mercaldo, Monot, Royal Gleaves, Sean O
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Scramble: Battle of Britain is a tactical dogfighting game that thrusts players into the High-Octane chaos of the 1940 summer skies. Set in a dynamic 3D airspace, this simultaneous-turn-based game embraces the intricate details of aerodynamics and physics-based simulation unique to the piloting experience while minimizing time and reflex demands. Players lead their squadrons through intense aerial battles as Luftwaffe and RAF fighters clash over the English Channel. Through each gameplay phase—Planning, Simulation, and Review—players strategize and command aerial maneuvers, witness simulation outcomes in real-time, and rewind the action to analyze battle damage using detailed camera tools.
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