Zbrush Hard Surface Techniques for Beginners - Zmodeler Basics

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Hi guys, welcome to my first modeling tutorial! In this video, I'm building a revolver cylinder with Zmodeler. More 3D game art videos will come.
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I never knew how to 'snap' verts in ZBrush (align them on the same plane). I loved how you just masked out all other verts, then used 'scale' to bring them all together!

JCGCompositions
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I think you more showing what you are doing than "teaching". Would be really great if you slow down more the process, and try to explain just a little more. Thanks a lot of initiate this :)

RonnieMirands
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I just try to make new things with hard surface and this vid is helpful. Merci l'ami

oriomart
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i agree with the comments below BUT as we all express it is so useful that we are grateful this is shared and better than not shared. esp most people seeing this are lvl 1 newbies like me. thanks so much for this video :)

studioag
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although i think that it is a little bit hard to understand some parts for a beginner, i learned a lot by watching this tutorial. thanks a lot :)

damlaayyldz
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Thanks for the tutorial, got me back in the program! I did some things different but I still learned a lot. (I also added some bullets :D )

RVoogt
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I know it’s not relevant but you have a really nice voice :D

funkylemonade
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I appreciate what you are doing, but if anyone was keeping up with you, they would have to have the same level of skill as you do. A bit of a breakdown would help the slower kids in class.

briansteward
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how are you making polygroups with qmesh without extruding?

KristopherMonteith-ysqr
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Great video tutorial; however, not for the beginner. You went to fast and skipped a lot of info unknowingly. I have been with ZBrush for 3 and a half years and got hung up steps. I was able to complete the entire course. I would like to see more great videos like this. Thanks for sharing your knowledge with us.

clayworley
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Nice trick! But I prefer doing this by Maya. Maya for hard surface is faster.

giangbhk
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Got some useful info for sure, but like Ronaldo said I was often going back to figure out what you did, as your words were skipping tasks that your hands were making, if that makes sense. Again very helpful overall, but I probably spent 2 hours on a twenty minute video due to all the time I spent looking for things that weren't explained.

daijodan
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hmmmm fantastic. Can you model a gameboy with zmodeler?

gwainleonardjam
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It would be nice if you would tell how to do the actions.

austinjoseph
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great video!. But i have a question. how did you turn on the manipulation thing? at 1:28? needed explanation there..

KeanusReal
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When I click make polymesh3D but my model did not change color, how can I fix this?

Dosman
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wow you definitely don't choose easy way, I would say that this is the real nerdish way to model at all xD

elimbekadambek
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Ey man great tutorial! Thank you for your time I really appreciate it. One question tho, I've been using ZBrush for years and still can't figure out how you selected those points at 1:25 ...mind explaining? Thanks man, have a good one

TheGreatArlei
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Made this in fusion360 in about 15 minutes, including the missing notches on the side. Then imported as a high poly obj. The problem with HS modelling in ZB is its not possible to be precise.

sqwert
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Why would you do this in zbrush instead of maya or max?

peterlaanguila