The GTA Trilogy on Mobile - Is it Improved?

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The poorly received GTA Trilogy - The Definitive Edition, has made its way to iOS on Android. But has it actually improved anything? Let's take a look.

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Thanks to Capitão Frio for the Portuguese translations:

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Chapters:
00:00 - Introduction
00:11 - Classic Lighting
02:06 - Fog
03:20 - Fake Interiors

Music:
Track #1: Grand Theft Auto: III - Theme (All Chapters)

#GTA #GrandTheftAuto
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Want to support me? Consider joining the TJGM Patreon, which will give you benefits such as early access to videos, end of video shout-outs, VIP access on the TJGM Discord and more!

The support helps me make more videos and it's very much appreciated!




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TJGM
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It must've been the absolute nightmare for the new developers to fix the mess GSG had created

kabanfriends
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Well it's not perfect but I can definitely appreciate the new classic lighting options. Hopefully it comes out on PC and console versions as well.

MarkoVuckovic
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The coolest thing is that Rockstar or Take Two hired another studio that worked in the VR port for L.A. Noire. Although it's possible that devs don't know how many details have been butchered in TDE by GSG, they still made massive improvements in these mobile ports. Not only the lightning, but various bugs regarding collisions and animations in SA have been fixed now.

AnthonCast
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The resolution is less and no more cubic windows nor dynamic car light but the ps2 filter is back and the character models have some slight improvements

vinewood
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Basically, a new port of a port of a port of a port. I'm sure the perfomance is top notch, just like the previous Defective Edition versions!

antmanbee
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Hey, just wanna say thank for you for being such a good, pleasant force in GTA modding, especially for GTA IV which is the game that holds a special place in my heart. I fell out of playing my modded version a while back, when it seemed like people were kinda scattered/toxic in advising others which mods or game versions to use - and your content seems way more progressive and positive, so cheers!

BlearyLine
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The lack of graphics presets and the 30fps lock make it not worth it for me. Classic lighting was a good addition tho

immortalkombat
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You should mention that the animations were kind of fixed, like CJ's backbone and Ryder's neck

Pearloryx
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I just wish they fixed the geometry issues with the games. I can’t drive or walk past a single street or road without finding horrific geometry alignment that lets me see through the map. It’s particularly bad in SA, where entire stretches of highway are completely detached from the grass and pavements, so you just have an enormous empty void running next to the road

lilbubz
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I seriously wanna hear from one of the members of GSG and listen to what REALLY happened during development

badja
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Well it's great that at least GSG listened to the criticism and added the classic lighting and greatly reduced bugs for the Mobile version

priyansharma
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Yes it looks better then console and pc like bruhh 😂. Orange look is amazing. Hopefully they add it on pc.

Nothing-sk
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OG PC version with PS2 effects (mods) is the real "definitive edition"

RedDeadRevolver
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I have tested these games on several devices and pixel 8 with it's tensor is definitely the worst.
My Samsung tablet with snapdragon SOC and iphone 14 pro run and look much nicer.
Can't imagine what you have experienced on your pixel 6.

You should definitely check it out on a different phone.
So far, I'm really impressed with the changes, although my expectations were very low.

MrYedige
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I think a lot of what Rockstar visioned the Definitive Editions to be has kind of flopped, they were planning to at least make it an entire revamp and entire overall of the graphics and atmosphere but due to contracting another company to do it's work for them, I don't think it got very far and in-turn kind of flopped leading to the downfall and quite literally heavy backlash.

britishguy
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The lack of analog acceleration is a big issue, a big part of the experience is driving around. The removal of pressure sensitive feature in both game pads and the iPhone was a wasted opportunity. They should add direct support for PS3 controllers or an option to map analog triggers to acceleration in every console.

danzingcat
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There was a weapon mod i installed in the mod loader folder of sa's main directory the weapon works fine however the ammo stat is capped to just 190 rounds for the SMG, 186 for AK47, 102 for the pistol and just 30 for the SG and I can't buy or use the ammunation glicth to get more ammo. Good thing I backed up to original game so I can reinstall some those life improvement mods for gta sa.

marcuskahn
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Is there a guide about mods for the original PC to make it as close to the PS2 version and essential improvements? I'm looking for the perfect classic San Andreas. experience.

RafidW
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3:52 That bit made me chuckle lol it looks like somebody opened microsoft paint, typed text in front of a gray background and called it a day

Gunner