The Mageseeker is GREAT... but...

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Another amazing* game came out of Riot Forge!

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my biggest flaw is that you cant fully skip cutscenes when you have to repeat a fight. fast forwarding text is fine but not being able to skip a scene really made some bossfights a slugfest especially on hard mode

quoderatdemon
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I like how the magic stealing incentivizes you to leave weaker enemies alive, having to dodge more attacks in exchange for more DPS.

byeguyssry
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The lore form in the farm, that mentions the scarecrow calling out to a man in his dead friends voices gave me chills. I thought it was leading up to a fiddles fight in yopps side mission, but it was moganaturn

michaelfitch
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I would really like a video of Necrit going into the lore of the pages you find in the game and the lore entries for the different enemies.

sonak
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11:17 to the story part on people who don’t know, I actually think it’s nice to have games that are for the already established fans and not for newcomers completely. There’s so many games for a first time experience and they’re cool but having a company make games that expands an already established story for fans feels like it’s paying back homage to the fans. It’s been like 10+ years people who barely ply the game know league exists. I think it’s fine to have a game that is for the fans that already are there

eli
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Spoilers:

Its heavily implied that the power of kayle on wysteria comes from a feather of kayle, sylas says "what did they do to you" when she first transforms, ryan power is upgraded by morgana feather and the morgana feather sylas gets that empowers him was obtained in the labs and is implyed that they were experimenting with it, plus on top of all this, hesbeth gives her something that "helps her manage her powers" on the past and it just happens to glow yellow

I think it would be easier to understand it if wisteria power pre-hesbeth had another colors, but it does work around fire, not related at kayle at all, so, that, is almost said out loud that the power comes from a kayle feather.

Grimm-A
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For that price i have to compare it with Hades and it just doesnt hold next to it, still a lot of decent stuff about the game, music is good, gameplay is good

sonof
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I just hope it doesn't become an excuse to not give shyv a visual update

NeocrimsonX
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My biggest complaint was that space, button used for dashing, is also responisble for skipping cutscenes. Almost everybody i watched playing The Mageseeker atleast once skipped some dialogue

MisterMks
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I think the Mageseekers coming in elemental pairs isn't quite as dumb of them as you'd imagine. It allows them to always have something that's effective against whatever target they are going after. If someone's resistant against fire, they can't be resistant against ice, meaning a team of just fire mageseekers can't really do much against a fire mage, so bringing an ice mageseeker is useful for them.

Of course, considering Sylus can steal magic, it's excellent for us to have fun with, but Sylus' ability to steal magic is extremely rare, and it's kinda the reason he was so harshly locked up by the mageseekers in the first place. It's too useful of a skill for them NOT to get on their side, so they imprison rather than just kill him. Only, now that he's escaped, it's really biting them in the butt now.

LateNightPC
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I loved the game and the lore, but WHAT HAPPENED TO XIN ZHAO?! Looks like he was just excluded from lore.

silvercitytube
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24:20 "A promise made under knife's blade will fail" - Demacia and in big part Jarvan is still responsible for even more extensive list of atrocities than before this game came out (Human Experiments huh? Jarvan straight up orders Mageseekers for public executions??) and their list was already stacked with a few. If I was Sylas' place, Im sorry... this fight is nowhere near over as long as people in power who allowed Mageseekers to be so influencial and turned a blind eye or even supported them are still there. Sylas still has ALL the reasons to seek allies to fight Jarvan and crew...

baxland
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when you go to Terbisia, seeing the camp and walking through it. I kept having the feeling it could be a DLC, playing through Lux's part of the story, or a sequel when you are rebuilding it.
Also, for the open endig and there not being a mageseeker 2, could be setting up the starting point for the MMO, and we'll get the follow-ups there? Could also just be wishfull thinking.

_Spiritri_
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18:20 my favorite part of Rukko's design is the red skin on his hands and forearms. I assume this is from him pushing himself with his magic, which is a really cool detail about him.

adamhauf
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During my playthrough, I was hoping so much that there would be some kind of “end game”, where you could do like the mage seeker lab missions, but in something like endless mode, or something like this. What I enjoy most are the basic fights against huge crowds of enemies, but there is not that much of it.

DanielGreis
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I was a little bit frustrated with no way to skip cutscenes. The autoreader didnt skip (animations) forward and it was more of a nuisance when I dashed to cutscene and it skipped like 4 first text bubbles I didnt catch till I could turn it off again. Otherwise it was fabulous game and I quite enjoyed it :D

rainix
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Ok, I might not be the only one thinking this. But Mageseeker needs DLC Story Arcs. Maybe some missions in the Freljord, or some new NPC Character Missions, maybe some Sentinels of Light side quest? I'm just throwing ideas, but I like to think that this game can be huge on DLC (outside of cosmetics, of course)

MechanicMikan
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3:43 I hope I wasn't the only one that realised that chain grabbing cancels all endlag of attacks. Plus with some distance it gave i-frames.

emilsoderlund
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7:57 I haven't played the game, but seeing that you can get a power-up to refill mana when you kill an enemy with that spell *on a healing spell* makes me think it could make for some absolutely bonkers combos. If it's anything like LoR's Path of Champions, I'm all for it.

ZaberFangAT
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Soldiers calling shyvanna jarvans pet was hilarious

TrulyBS-QJ