Enshrouded - The Best Skills To Get Early

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Skills can completely transform your combat gameplay in Enshrouded, but you have to know which skills are worth investing in. Codiak shares the best skills to get early, and how you can maximize your dps, which exploring the uncharted wilds of Embervale.

*Timestamps*
0:00 - Intro
1:23 - Foundational Skills
2:30 - Damage Buff Skills
6:12 - Late Game Skills
7:39 - Outro

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Song: John Kenza - Wicked [NCS Release]
Song: Phantom Sage - When I’m Gone [NCS Release]
Song: TARI & Yix - Bliss [NCS Release]
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The skill in melee where you heal on critical hits is a must for anyone, in my opinion. Right now it heals if you crit while gathering. So any class could go hit a tree a bit to get topped off.

UnknownUsername
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I absolutely love the blink skill for my mage. I'm never getting rid of it, the Dodge is instant.

Parzival
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Great video! I also love the background music - elements of Skyrim, LOTR and possibly a few more, I kept getting distracted trying to identify them!

Beast
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When you cut down the wizard tree you can use the wood to make a dumbledoor 😂

MonkstaRS
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someone on the dev team was 100% a mandalorian fan

calnus
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If you're playing with friends, one should definitely play a Healer, I'm doing it in my group and its honestly pretty busted. You have an AoE heal 15m around you that scales with your intelligence. My friends are pretty much unkillable when they dont get oneshot

FloFranzen
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Omg thank you! I'm not only new to the game but new to games like this in general and I was so overwhelmed with the skill trees. My "tactic" was just to get to the barbarian tree as fast as possible and get to the big points because I assumed as a beginner I'd be best off with lots of brute force.

wigglinbrow
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Thank you for showing clips while using a controller. I think you have the only video that shows what the controller support is like

sgtkeebler
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[00:01] Enshrouded blends adventure and survival elements in its RPG skill tree system.

[01:04] Getting double jump is crucial for early game progression.

[02:04] Invest in Mason skills for resource farming

[03:05] Invest in damage-boosting nodes based on your play style.

[04:09] Sharpshooter and Sniper skills increase ranged attack damage and critical hit chance

[05:13] Invest in specific magic skills for damage increase

[06:12] Best skills for early game

[07:15] Wizard skill tree offers crit chance, chain hit, and AOE damage abilities.



Detailed Summary

"Enshrouded - Best Early Skills for Adventure and Survival"

- Killing tougher enemies, mining, discovering new points of interest, and clearing the root shroud at Elixir Wells are the best ways to level up and get skill points.
- Some skills can significantly alter the gameplay experience at a foundational level, so leveraging the skill tree is essential.

- The double jump skill provides significant benefits for both exploration and combat.
- Consider investing in the Survivor tree to gain endurance and runner skills to improve stamina management.

- Mason skills provide a 30% increase in damage to Axe and pickaxe, boosting gather rate
- Consider type of damage and passive buffs for overall combat effectiveness

- For melee and magic damage, invest in appropriate nodes for a 10% damage buff.
- Warrior tree nodes like slasher, brew, and thrust are recommended for melee players. Tank tree nodes like shiny plates and heavy plates are great for both early and late game.

- Skill Shot increases headshot damage by 20% for maximum range damage
- Consider experimenting with Eagle Eye for playstyle customization, and prioritize Quick Charge in the wizard tree for faster spell casting

- Choose skills matching spells for 10% increase
- Pick unity skill for 24% chance to recover Mana

- Veteran skill for melee-focused players, increasing critical hit chance by 10%
- Ranger skill for ranged-focused players, providing multiple buffs and multi-shot for dealing with hordes of enemies

- The wizard skill tree includes crit chance, chain hit, and mass destruction abilities for magical weapons.
- The investment in the wizard skill tree is substantial, but worth it for gaining a strong advantage in the early game.

stealthed
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just get water aura for the passive aoe healing. if they nerfed it by 500% it would still be strong its op af

Longtimer
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Sneak attack is unbelievably good very early game. It deals 10 _times_ damage. You can always respec and remove it later. That and merciless attack. Double jump is a novelty by comparison.

exciting-burp
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which one of you at the legacy gaming team does the thumbnail cause everytime i see them they get better and better. holy

FervorGaming
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I realy like the Teleportskill espacialy with the node that lets you escape stuns, espacily if you are somewhat squishi it realy can save you

julianbecker
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Thank you for putting this together, I always welcome some guidance =D

djlancer
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Very informative video - exactly what I was looking for as its quite daunting when first opening the skill tree tab! New sub for you sir!! 🙂

Hibernia
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The game is quite easy, so apart from the gathering and movement nodes, I haven't found anything important in the skill system. I got 3 legendary level 9 weapons when I was level 2. Kind of disappointing. The building is tons of fun, so it keeps me engaged. I'm looking forward to future updates and upgrades.

lordMaroza
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The interaction between Chain Hit and Mass Destruction with the Acid Bite spell is so absurdly good that I am considering respec'ing to pick up the lightning damage perks instead of the fire damage. I'm also going to farm a legendary shock damage staff and drop Shroud Weaver like the maniac that I am. Currently using a legendary Poison damage staff.

Acid Bite shoots out multiple acid projectiles. Each projectile can hit independently, thus crit independently. Furthermore, each projectile creates an acid pool which repeatedly ticks for additional damage, creating a flurry of individual damage instances that can all crit. This of course triggers the two on-crit instances of Shock damage. Regardless, the interaction absolutely devastates groups of enemies. If you pick up the other on-crit perk which stuns enemies your AOE damage then becomes extremely effective AOE crowd control. Lastly, always get Wizard Punch! (That's what it should be called, devs named it "Begone!" which is fine, I guess...). Begone! can stun even bosses and is totally absurd, giving you a bit of breathing room to charge up another Acid Bite and one-shot whatever you've just stunned.

The fatal flaw of Acid Bite is that it's bugged on uneven ground. The projectiles seem to be unable to find terrain even a little bit below the player's current elevation (i.e. if the player is shooting down a declining slope). The solution here is to lure enemies to more even terrain, shoot at an incline instead, or use Fireball as a backup. I am hoping the devs will update the spell to allow the spray of projectiles to fall further before despawning. Though I suspect they'll nerf the aforementioned interactions at the same time as they are so good they easily one-shot level 30 bosses while also obliterating their entourage.

caffiend
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Thank you for making this video it helped me so much in this game I appreciate it

mr.rainbowlovescoffee
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if you wanna never run out of mana or health then...Take the water passive for when you are low health it will heal you standard now go dow the battel mage tree to the left side the last token ( i dont remeber the name but if you get under 20% mana you will convert health to mana but since you have the water heal you will also heal so you get unlimited mana and health.

Legion
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Super underrated and overlooked skill is the counter strike on the trickster tree. Its useful for all play styles DMG reflect is so good

BrokkysoppGaming