Unreal5 Niagra VFX: 3D Mesh Particles -

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Here's how you instantiate 3D particles instead of 2D in UE5 Niagra-!!
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I didn't know the Niagra emitter could also spawn 3D objects, but it's really opened up a whole new field of possibilities I was previously unaware of - Hope this info is useful for you too :)

TheRoyalSkies
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That looks like it would be fun to make some game where you fill up some space with stuff shooting from a hose.

darrennew
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Welp, I'm off to spawn infinite waifus.

Akuma
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Does it support skeletal meshes? I'm trying to make a flying moth particle that has a skeleton and animation

mattoryu
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Oh, would this be good for for example animated birds or butterflies?

VMP
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Is there any way to have self collision? Thanks!

Arudz
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Sorry about bringing up an unrelated topic but please could you make an inquest into the best settings for chaoscloth jacket? Thanks

lordmo
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I need help scaling and changing mesh color in emitter

EngineIdiot
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Is it possible to export niagara mesh particles to a fbx or an alembic? I can't find any solutions for this. When I try to export both formats from a niagara sim with mesh particles, it always comes out empty

kickheavy
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Could this be modified to behave like a lava lamp🤔

DamonikArt
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Question, how can these 3D meshes collide with the ground?

hotsauce