Intro to Niagara FX - Making Particle Systems in Unreal Engine

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🔥🌊🎇💥💨💫🎆 LEARN TO MAKE MAGIC

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If you want more on Niagara, you can watch an hour of Hadidjah's UE5 block-in lesson on our site. You can even download the project files. ALL FOR FREE - bit.ly/3h2dLiY

VFX_Apprentice
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thank you so much for this and for making some of the tutorials available for free for those who can’t afford to buy a course! i just started my ue vfx journey, and your playlist on shaders is a life saver, keep up with the good work ✨

lemmeknow
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I like how relaxed you sound..it makes following easy

zeeheng
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I really enjoyed this tutorial on Niagara FX. Thank you!!

AlwaysDrawing
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Great content, trying to learn realt time VFX in unreal for my own game and it is very hard to find information regarding this topic, thanks for uploading - keep it up!

VyReaz
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Thanks for a solid intro into Niagara Jason~!

LegendaryMochi
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thanks, awesome video! I'm just getting started and this was so helpful!

Unreal_KatyaFedak
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You are the goat! super tutorial thank you so much! and thanks for been super kind!

guzmaxii
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Great lesson, I find Niagara much less confusing then Cascade. I wasn't aware about how important the texture of the particle is. Up to now I am just using the default square cards for blood and muzzle flash, but would like to experiment more with textures.

EtzeNuegez
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I've really enjoyed your videos so far and they inspired me to go back to school and get my Game Art degree. Currently enrolled at Full Sail and hoping to work on VFX someday soon! Just wanted to say thanks for inspiring me to start, cheers! :)

Eskers
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You are killing it with you content, Jason! Good stuff!

dan
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This was great, thank you for being focused.

breadwisdom
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Liking and subscribing just because of the colorblind representation at 5:40 <3 - The struggle is real in game development lol

diddykologaming
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Nice tutorial, Sir. Succinct, but very effective. Much Thanks!

XianJaxxon
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oh my god dude. this is driving me insane.

kirkcavanaugh
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Just a simple question here. I've followed the tutorial using the current version of UE (I believe is 5.4.2) and so far, there were very few interface differences. However I still got in doubt if I did anything wrong or if this is just some kind of not shown configuration for the software but, this kind of "bloom" effect at the particles you created was something missing here when I did it. Like, they were identical in colour and basically everything else, just lacking those highlights. It's just a minor thing, but I was wondering if this was an automatic thing that was changed in more recent versions or if I missed something. Great tutorial btw!

pedrofmra
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I needed some to tell me not to freak. Super usefull!

pitblastbeat
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thanks for the tutorial, for me this is very good

awinarja
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Great tutorial, with you website, small suggestion when you sign up could you put somewhere like maybe the confirmation email that you have to wait for some other emails to come through. i got really frustrated going in circles on your web page, only to check my emails again later and 5 min after the confirmation email i got 3 more emails saying my account is now active and i could access the videos. I think your tutorials are really good but I had written you guys off as some sort of scam after trying to sign up, I can imagine I'm not the first

meow_makes_stuff
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Hi, love your tutorials and principles videos! Follow throughed this one and loved the simplicity of it, but I have an issue of when I try to not make the circles pop in and out, and have a smooth fade, Scale Color opacity seems to not do anything, and it's still very poppy

Kass