MetaHuman Framework & Machine Learning for Next-Gen Character Deformation | GDC 2023

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Watch the recording of Epic Games’ tech talk from GDC 2023, ‘MetaHuman Framework & Machine Learning for Next-Gen Character Deformation’.

In this tech talk, Epic Games takes you on a tour of the MetaHuman Framework and showcases what’s possible when you combine the power of machine learning with digital humans. 

First, we provide a whirlwind tour of the component parts of MetaHuman and show what lies beyond MetaHuman Creator, with technical notes and best practices for MetaHuman assets, the DNACalib library, and the MetaHuman for Unreal plugin.

Then, we demonstrate how Unreal Engine machine learning technology can be used to create a high-fidelity next generation game character with deformations driven by full muscle, flesh, and cloth simulation.

We cover the end-to-end process from creating your training data to setting up your network parameters and evaluating the result. You’ll come away with an understanding of how to use ML Deformer to achieve amazing deformation on your own real-time characters, whatever your creative goals.

#MetaHuman #MetaHumanCreator #MetaHumanAnimator #DNACalibLibrary #MetaHumanForUnreal #MachineLearning #UnrealEngine #DigitalHumans #CharacterDeformation #GDC2023 #GameDevelopment #EpicGames
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this is crazy... "what a time to be alive"... ;)

Fraktalismus
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Plug-ins for Maya? Nice.

Plug-ins for Blender? Priceless.

jklappenbach
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This is the stuff I’m most hyped about!🔥

mstervsual
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hurry get it all out I can't wait !! Very good job guys

TheSebledingue
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I got to know everything I wanted to in this presentation about MetaHuman! The potential of this tool only tends to grow!

danisantos
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Book recommendation: "A Primer to the 42 Most commonly used Machine Learning Algorithms (With Code Samples)."

curiousphilosopher
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Mr Fragapane? from the old softimage days? wow a small world indeed

tekanobob
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@Unreal Engine
Please add Android support for Live Link! 🙏

manollobango
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when will metahuman animator be available? The face animation part is fabulous!

patyfreenam
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Really thank you for this superuser game engine

Bike.adventure
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😮😮😮I have an idea for a new technology for MetaHuman Animator: Creating characters not manually specifying the type and size of the nose, eyes, but for the program to determine which nose, which eyes to choose, what color eyes, skin, hair. This is really super technology.😃

vadimpetker
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The EULA for metahuman has vague language about using it with AI. We need better EULA so we can actually use Metahuman with AI in the engine. MAY NOT USE: " for the purpose of building or enhancing any database or training or testing any artificial intelligence, machine learning, deep learning, neural network or similar technology;"
This is too restrictive and prevents us from training our AI with our metahuman characters. How can we use AI with our metahumans if we can't train AI to use metahuman for game engine and game?
also vague language that we can't modify our metahuman characters for game because it would be considered "competition"

marcfruchtman
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awesome this is great. when are you releasing the metahuman animator. i cant wait

kingsleyadu
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awesome looking but essencially if you are not an expert at creating the insides of a character model (there's not much info on it either) and making it sim ready into Houdini you would not be able to even start using this workflow.

JulianAbreu
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So, 2 years later... Attempted to load metahuman creator in different computers, different browsers, with different epic accounts, different internet connections, clean windows installation and... absolutely nothing worked! seems like I am better of with DAZ. I am not angry, just very very disappointed!

FilipeCSR
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Not everyone animates in the engeine "yet " :|

danielruizvargas
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Need improve the body!! if it can be like the head, mesh to metahuman for body. it will be sick

drvic
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Is this deformation thing available right now?

over-e
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лайк поставлен, комментарий оставлен.

ysybrnp
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Alot of indies might use this if the tech is stable
Which it'll hopefully be in future

happyphiri