Reaching Insane Speeds in Sonic Frontiers with True Physics

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I'd love to one day be able to edit his rate of footsteps because, although that's how fast his feet would actually have to move to reach those speeds, it still feels a little too fast. I'll have to figure out how to change that...

Don't worry, there aren't any normal means to reach these speeds with this mod in the base game. There aren't any large enough slopes...although maybe it's possible in Chaos? Not sure.

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This is probably the closest thing that we'll get Sonic running at his true speed in a open world game.

jrt
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The sound of Sonic's steps is strangely satisfying to hear...

VergilGaia
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Sonic: "Wanna see me run to that rock and back?"
*50 seconds later*
Sonic: "Wanna see me do it again?"

hydro
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Just thinking about how a game could be made based around these physics frightens me. To the very least, the physics alone are smooth as butter!

south_island_hero
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Lore accurate Sonic going on a "walk".

Elberich
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Not gonna lie this mod just makes me realise how much I want the figure-8/super peel out running animation back

EnergyTalks
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Hidden footage of Sonic going to Subspace Emissary to help out the whole gang

rmissing
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"Limit?... I've got your limit, RIGHT HERE!"

tuxedoedone
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That bird at 0:43 still faster than Sonic 💀

Must be Jet

mizutsunebubbledragon
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what people thought frontiers would look like in june:

MUI_Noam
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I think this mod needs a complimentary mod to halve the footstep sound volume! 😅
Also, these physics mods are gonna be a whole lot more interesting to me when there’s a mod that makes you slowly skid to a stop instead of stopping on a dime. Having a harder time slowing down at high speed is a natural check & balance to make the speed have consequences, and it means you can more safely let go of the analogue stick during certain scripted sequences without worrying that you will just instantly stop out of nowhere. If I were to think of a band-aid solution to this problem, I’d just make sonic automatically begin a slide when you let go of the analogue stick. Not a perfect solution, but a quick and dirty one if it’s possible to do that kind of scripting.

Arcadn
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I love how in every game as you play, you're basically running at 1/10th of his lore-accurate speed, I find it so fascinating lmao

shadowanxioustrash
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this really shows how an open zone where sonic could run at full speed would need to have places that are nearly empty, in order to give the player the feeling of going actually fast. (obviusly there should also be areas where you could do things but I´m talkin about speed only)

bautistaramosseib
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ok so after playing with the true physics mod I must say it is pretty fun running at Mach speed across the map. Idk if this is something I would use for an actual playthrough but for simply screwing around this is perfect. It makes me wish I could actually run on water in this game or that there were more loops, and in terms of speed maybe someway to change the FOV (not camera distance, kinda like how the boost games did it to give a real sense of speed) but i don't believe we'll get anything like that anytime soon (or at least not for a very long time)

EthanMastercrafter
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0:49 is that a house just floating in the sky?

MS
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"Darn! We're not gonna make it! Let's speed up!"

reubensalter
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honestly i love the fact that his feet move so fast. it reminds me of the older 2d games where his feed just became a red blur if you went fast enough

DanielBrown
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0:09 Mmm yes that's how gravity works

RadioactiveBlueberry
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Would love to see this in a 3D model way. Just the animation of him running and his legs moving at that speed from the side. Would look really cool!

immy
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Sonic here is running way past a breakneck pace.

Fortunately for him, he has no neck.

thedman