Build a Game Engine in C – Supporting Windows & Implementing Basic Logging Macros - #007

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🚀 Welcome to the C Game Engine Course!
In this video, we will fix a problem with Windows, and we will continue the development of our Engine.

🎯 In this video:

Windows linking error fix, for dynamic libraries.
Cleaning up some things in our code.
Implementing the logging macros.

🎓 This course is made by a senior university student passionate about graphics, systems programming, and engineering in general.

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📚 Resources mentioned:

📚 Resources That I Use For Reference:

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⏱️ Timestamps:
00:00 Intro
00:04 Fixing Windows Linking Errors
02:29 Updating .gitignore
03:02 Removing vampPrintfColored()
04:03 Implementing The Logger
09:24 Conclusion

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👍 If you’re serious about understanding how real engines work behind the scenes — without magic — you’re in the right place.
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and hi i am your new follower and subsciber

asirs
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very nice project.., . also thrilling project, is it a opensource project?

asirs
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How well would I need to know C to follow along with your videos?

neonknight
visit shbcf.ru