How to create stunning renders | Fusion 360 Tutorial - Rendering Basics

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We're back with another CAD tutorial! Today we are going in depth to learn the basics of creating Photorealistic renders in Fusion 360 from the ground up. Well learn how to create a model that renders easily, how to apply appearances, and go through each option in the scene settings to get the perfect shot!

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0:00 Introduction
2:11 The design workspace render options
11:18 Rendering fundamentals
19:28 The power of fillets & reflectance
30:29 Scene settings
49:33 Imperfections create perfection
54:37 Decals
56:06 Fixing misaligned textures
57:46 Dynamics & In canvas render options
1:03:57 Final render options
1:10:27 Results
1:13:12 Final thoughts

#Fusion360 #3DRender #RubiksCube
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Just such a fantastic teacher. Thanks so much for taking the time to put this together and put it up.

hackaxl
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This was super useful. Definitely impressed with the results at about the 48 minute mark. Thanks for another great video (even though I’m like a year after the fact, 😂).

modisumocustoms
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Hey man, you're teaching style is excellent. I really appreciate the quality of your communication and explanation.

sadhucat
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awesome video man...and it turned out great.

samuelfernandez
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I wasn't even aware that this was possible in fusion, thank you so much.

Adrian_Galilea
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Looking to Render my Mehr-style guitar after walking through all of your videos, and this tutorial comes up.
Thank god, your videos are excellent!

RogueCow
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Good job. At the end you say crop (with the transparent png), but it's really a mask. Cropping is cropping out vertical and horizontal parts of the image. The first masks I used were in my Father's printshop and we used rubylith (a dark transparent plastic). This essentially told the camera to see it as pure black. I had to cut the masks by hand, Yeah photoshop.

fullpreteristnow
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Amazing work! I'm one of your fan!
Just clean!

BaradaGuitars
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What a great video. I'm trying to create a chrome text logo. I can't get the faces to light. Only the curved surfaces look like chrome. The flat surfaces are white. I've changed orientation, rotated environment, changed brightness and EV. Can't figure it out.

boboscurse
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Thank you for the excellent video !!! it's not easy adding years of experience coupled with a brilliant presentation.

Rhinesingh
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Love your video. I have an issue when rendering. The reflection doesn't show up in the render. What am I missing?

JackMoskowitz
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Dear Austin, may you help me to get to know, how to get 300 dpi Image for a pouster printing. May you give me the solution. PLEASE. Thanks in advance Rafael (Santiago - Chile)

rafaelespinoza
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My environment backgrounds are very blurry until I hit render. Did some research and the only forum answer I found was about processing power and striking a balance. Are the backgrounds in the video clearer before rendering simply because your machine has higher processing power whereas mine senses component limitations and sets a resolution limit so it doesn't get bogged down?

sadhucat
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Use perspective with ortho faces! if you need an ortho view you wouldn't want a perspective view so why the other way around? If ya learn how to use the camera in perspective only view you can check for alignment of ANY angle not just top, side, front, etc. Double check for precision with a working/ construction plane for off axis angles...Stop distorting a good perspective view with ortho it is very disorienting, unrealistic and makes the brain struggle. If ya use ortho-perspective in wireframe mode it will give you eye cancer.

cayenne