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Aseprite - Color mode and switching palettes
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In this course you will learn how to make Pixel Art with Aseprite.
You will learn the interface of Aseprite and his tools, you will also learn how to make animations in Aseprite.
You will gain all the knowledge that you need to start creating Pixel Art for videogames or illustrations.
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You will start by learning the basics of Aseprite:
1- The interface
2- The tools
3- How to manage the color palette
4- How to export your files
After learning the basics you are going to take a look at different tips and tricks to have a better workflow in Aseprite, you will learn:
1- How to make a dithering brush
2- How to work with indexed palettes
3- How to automatically make an outline
4- How to reduce the number of colors
5- How to make tileable textures and tiles
And more...
In the third section you will have an introduction to animation:
1- The interface of animation
2- How to move, create, remove, duplicate frames
3- How to use the onion skinning tools
4- How to animate a bouncing ball
5- How to export your animation
The course contains short lectures that will teach you step by step the learning process of making pixel art.
At the end of the course you will also get a really important lecture that will show you where you can keep learning and improving in your pixel art creation quest.
I offer full feedback on the work that you produce, I will also answer all the questions that you can have about pixel art in the Q&A section of the course.
So if you are a begginner pixel artist, game designer, artist or programmer wanting to learn how to create pixel art for videogames or just beautiful pixel art illustrations this course is for you!
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Credits:
Simón Sánchez
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