Create Scifi Flame in Blender - Tutorial

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We go through the process of creating a scifi blue flame coming out of the Jet at the back of the ship.

For the Material, I use 3D-Wolf PBR Materials

If you would like the course on how I created the model used, please follow the link below

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Also I have a new pdcast going called Aussies and Dragons which is a 5e D&D one-shot.

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I like the tutorial but I couldn't find your PBR fire material in your new update of PBR :(

madgorilla
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Such a great tutorial, but I’m in 3.2. Ugh…. These TUTs get dated quick for Blender

Not getting it to sim properly. Any alternatives? Or boxes I’m missing?

RedPlaidFilmsUSA
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Is there a chance you could do the same tutorial for 2.8? Followed the video about 3 times now trying to use the 2.8 alternatives but still the flame does not appear when playing back in the domain.

Edit: I have seen tutorials on how to make fire in 2.8 and it's a lot more complicated now! Might as well just downgrade to 2.79 to do this xD

Tronicate
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I may be a bit too late, but when I render, the particles don't show up, they're basically invisible. Can anyone help me? I haven't made the emiter invisible to the camera, just in case. And I am in Cycles Render just like in this video

Aral
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how did you get all of those nodes for the doman at 6:30 when I go in to nodes theirs nothing there?

gotingful
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When i put the Cube in and make it a domain in smoke and i render it i get only a grey cube. What did i do wrong?

peterschelkens
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The domain renders no matter what. In material it is transparent and works perfectly but wont render.

DavidMaclin