How to Travel to the Next Level through a Door in Unreal Engine 5

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Hello guys, in this quick and simple tutorial we are going to learn how to travel to the next level through a gate or door in Unreal Engine 5!

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To anyone who has more then one level in their game, if you promote the level name to a variable and then make it public, you can change what level you go to next every time you use the actor. It's under the "default" section in the "details" tab. Hope this helps 🙂

otakuguy
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you are smashing it brother, looking forward for your more detailed tutorials on teaching blueprints basics.

sonofzues
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thx man!!! I'm so glad to have done two level that loop into each other. keep em going :D

deadbarbie
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Thanks. Very simple solution, after following a much more complicated one. Simple is good.

studiobaxter
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Thanks for making this video bro! very fast & easy way to change the scene. Keep it up!

GemGameDev
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I was Exactly looking for that thank you so much corga !

JawadAnzour
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Thank you. this is what i needed <3

pufictfotopurfictfoto
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that is a really great tutorial, it helped a lot. thank u

DANNY-yefe
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Thanks dude, very easy to follow, worked right away

Eliteownage
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you read in my mind i needed this tutorial. thanks

albi-tzdj
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grand mercy - your guide very simple and effective)

KANAWA
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Thank you I’m still new and been needing this for the next part of my project.😂😂😭 I was about to look it up and found it on my subscription tab.😆😆

netherworld
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Dude Amazing Simple Explanation and Fast. Amazing Good Job

briangonzalez
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Amazing video, It feels like Brackeys Unreal tut.

SDIO
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I was wondering if you could make a more advanced dialogue system with the images of the characters or at least their name like person 5 or hi fi rush when they speak, and also in the future a relationship system where depending on the friendship the dialogues change. or things like that, a great master of the Unreal engine :D

haroldysonic
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Nice and clean tutorial. These bits are great!

JamalBakari
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You're doing holy work, Thank you.
Could you elaborate on what happens with the other level?
I mean when you use the "open level" function unreal automatically will close the other level to free up resources?
Also if the second level needs to load, how can I set a load screen maybe? (ideas for a future video)
Thanks again

-TOLINSKI
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This is awesome can't wait for the ark 2 tutorials keep it up

FactSlash
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Are you planning on doing a climbing system for the rpg tutorial? Something similar to uncharted or assassin’s creed?

rythecynic
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thank you for the tutorial, do you have a tutorial for archviz like a building then highlights on the floor area, then once the client clicks, it goes into another level which is an interior.

visualisingspace