How to find YOUR Perfect Location | No Man's Sky Base Building Essentials

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In this second installment of our Base Building series, we'll dive deep into finding the perfect location for your base in No Man's Sky. Learn tips for selecting ideal terrain, finding wild base computers, and exploring different biomes.

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00:00 Intro
00:20 Don't Build into Terrain!
01:06 Where to find Wild Base computers?
03:10 Underground - Low-Orbit
04:06 Building around Points of Interest
06:31 Planet types and Biomes
07:46 Functional Base locations (Mining - Extraction - Power)
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One extra tip for uncharted/uninhabited star systems: No scanners are needed to find them at all. Just set your Filter to search by Lifeform, and all White stars will be uncharted empty systems.

seriousleesgaming
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One of my favorite types of base to build is a cozy wood lodge on a cold planet.

For more min-max typr base building, I try to find all three Hotspots (Mineral, Gas, and Power) and if they're within 700-800u of each other, draw a triangle from their positions and set up a base in the center.

AlexMagusaka
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I’m glad to see you back with more NMS content, especially base building! Your previous tutorials inspired me to give glitch building a try, now I’m addicted! (Thanks a lot!🤣)

I just spent the better part of 3 days searching for a stormless planet with floating islands, and explored until I found 2 within 200 units of each other and built a suspension bridge between them for a pretty sweet base!

I did notice a few unique considerations when building on these floating islands. First of all, they are all made of “foundational” terrain that cannot be manipulated. In addition, the invisible terrain boundaries don’t always align with the visual boundaries, which can cause issues.

Base parts can get placed “inside” terrain permanently, so that if you try to delete them, they result in a “nothing to delete” error despite the fact they are clearly visible. You can also inadvertently walk off the “edge” of the island several feet before the actual precipice!

One last oddity: the bolder that has the source spring for streams and waterfalls is not really there, you can pass right through it. It would make a good location to hide anything you wanted out of sight like a base computer or electrical cloaking unit.

burtmccormick
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Your guides are some of the best ever for this game, I have so many saved for reference, but I think the thing I appreciate the most is your attitude toward gaming ❤

agingerbeard
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I had an idea what this guide would be but, I don’t expect you to cover so much information. Still the best in the game Beebz. 🤙

GTApex
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Disnt even know wild base computers were a thing. Awesome vid as usual

dirtbagpsn
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I like going to the large ocean area of a planet because you can almost aleays find decent size islands that are perfectly flat

dirtbagpsn
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I didn't know there were random base computers in the wild. I'm gonna have to find one now. Thanks!

Goat
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To quickly scan for planets if you have a freighter, you can warp to a system, hit the system probe (a technology room you can place on your freighter) and instantly see all the system's planet's biomes

nyxo
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Great stuff Beebs! I know you are helping a lot of people just like you and Jason helped me so much years ago. Thank you!

jimcleary
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Good tips.
I've always had good luck finding a cave planet (lots of large caves visible as you first enter the planet's atmosphere), then finding an archive station. If in a hilly/mountainous area, one side of the archive station will often have large cave openings. There I build a base that incorporates both the caves and the archive station. None of these bases have ever had issues with terrain regeneration. Perhaps it is the combination of POI and natural caves.

Graybeard_
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Zoom Zoom. It is nice to see your refresher!

er_burroughs
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7:04 Yes. Or you could also get hit by a meteor while building the base. Happened to me a few days ago. Very dynamic weather! :D Hope I can find a planet one day where meteor storms/rain happen often enough to provide interesting visuals for while in the base

ioanlazar
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My very first visit to a paradise planet had me stumble across a base computer. I had no idea at the time that this wasn't a common occurrence. I still have that first base and just use it as my FAFO base for trying out different tricks. It's a mess.

SuperChaoticus
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Huh, been playing for many years and didn't know about those uninhabited base computers. Or at least I don't remember them from before.

mleii
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Thank you. Great video. I have been playing NMS a lot more lately. So I need all the help I can get. New Subscriber btw.

connieellerbe-maycock
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Thanks for the tips, I'll build my base on a dead planet because I don't have much performance

LnmHive
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I just want to talk about underwater base. If you build Cuboid Room more than 2 cube height, you will SWIM inside your base, no water inside though.

destoc
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You can find a Wild Base on every planet using Commercial charts, you just need to have more patience, and visit the Shelters and Minor Settlements and clear them of nanites. Otherwise, when you use the next chart it will send you to the same location. A cheating method is to start a new game in creative mode, you will start at a Wild base. Note the location, exit, and go there on your main save.

backdoorbenny
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Instead of building one large base, I prefer building a series of smaller mining bases and outposts connected with portals to have instantenious access to crucial resources. When arriving to a new system, where I have no base, I look for a renewable resource that is currently not available in my network, build a small outpost next to it. I see these small bases also as "anchors" to the furthest points, I have reached.

CZpersi