How I Made a Multiplayer FPS Game with Netcode | Unity vs Steam

preview_player
Показать описание
I spent a few days making a multiplayer game to try out Netcode and to decide if I should switch from my own networking solution to Netcode.

Thanks for watching!

For business enquiries you can contact us via our website or email:

Follow us on:

COD Gameplay by @NoCopyrightGameplays
Рекомендации по теме
Комментарии
Автор

You are soooo damn talented. I’m currently making a super similar game to this, but as my first multiplayer project. It’s kind of a struggle but it’s starting to look great.
But what you created is truly a masterpiece

nixonscherbarth
Автор

This video deserves way more views, would it be possible for you to make a course on how you make multiplayer games? i would pay any amount of money for it 💙

MirageAhlie
Автор

Complete it or you will be put in my basement

Thescootertoad
Автор

great video, this needs way more views

XxelijahxX
Автор

Incredible skills on display here! The amount of work put into this is mind-blowing. Thanks for sharing your expertise – truly inspiring content!
+ 1 sub + like 😁

boxingspace
Автор

People may have one or more of these individual skills, but for you to be able to start and *finish* a game so effectively is honestly baffling to me; well done man!

Poiuytgfdsa
Автор

I have a basic project that would basically show two players in a room... no idea how to get damage, spawning enemies, or anything like that to work with netcode rn. Granted I haven't worked with it much, but a tutorial series of setting up even just this game would be awesome to see more in depth.

adammoniz
Автор

yea you should totally finish this! Could add power ups around the map that changes gun properties or movement properties kind of like quake. Slide and dash would be really smooth too.

the crosshair is a bit sluggish, could be thinner, and maybe a bit opaque. The gun is also a bit close to the screen, but all look great given how much time you

Megaman also can charge up his cannon, so maybe making a secondary weapon would be cool like that.

its actually amazing you finished that quickly too. You make it look easy.

noahfong
Автор

Can you make any tutorials you seem like a great wealth of knowledge just would love to see how you work and go thru things!

dqmmaster
Автор

Looks interesting. I don't know what to comment.

datpotatoes
Автор

Where did you learn making Multiplayer games with Unity?

sakbiulalom
Автор

Hey, anyone know what software is being used to paint the textures in this video?

monarchdrumandbass
Автор

how did you made for the floor to stay like unreal (a giant floor with chess colors) is a custom terrain or config?

rodolfocesar
Автор

Was this done with netcode for game object or netcode for entities.

eigbegabriel
Автор

hey, how did you manage client-side prediction stuff or did you add them at all?
thanks for the help!

boybuscus
Автор

show us how did you make that please, i'm stuck asf, do a tutorial

zakaulait
Автор

Amazing video! Would you be willing to share a tutorial or even the scripts used for your multiplayer approach at some point?

OliverWendelin
Автор

Sorry for noob question .. When you switch to netcode does your game works on steam too ? or do you need to add something?

shortnap
Автор

the game looks good but i thing the wall running has more potential. i think there should be a better purpose for it

drewgamerkid
Автор

I think you should finish this game by adding a slide, air dash, proper ads and some snazzy particals when you hit enemies

Brosquini