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Real world landscapes in UE4 using heightmaps (Terrain party alternative)
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In this episode were taking real world landscapes and importing them to unreal engine using height maps. A great source for these is terrain party, but its not always working, so here we use an alternative Tangrams heightmapper.
Height maps are greyscale images that use their intensity to display elevation gradients. We can use these images in UE4, and use the world composition editor to create massive detailed landscapes with minimal effort.
In this episode were taking real world landscapes and importing them to unreal engine using height maps. A great source for these is terrain party, but its not always working, so here we use an alternative Tangrams heightmapper.
Height maps are greyscale images that use their intensity to display elevation gradients. We can use these images in UE4, and use the world composition editor to create massive detailed landscapes with minimal effort.
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