Top 10 Colorless Card Draw Effects For Commander

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The card draw options that can go in any commander deck. I tried to keep this list as non-conditional as possible.

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I love that every time i watch one of this guy's videos, I end up with a whole list of cards that I want. Seriously, this is the most criminally underrated edh channel on youtube

ericwollam
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"I don't play planeswalkers...." I can relate sir, I can relate.

rowankeltizar
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additional note for skullclamp, it actually does have a mistake on the card, originally the card was going to give equipped creature +1/+1, but wotc thought that would be too strong so they changed it's stat line to the +1/-1, which is significantly stronger because it can function as it's own sacrifice outlet

brendan
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I also like Loreseeker's stone. Pretty interesting especially in a pure colorless deck where you have access to a ton of mana.

LordRazzia
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I'm curious about your "Patron of the Kitsune" deck, would you mind sharing it ?

ninjagordo
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I've lookdown upon warroom and endless atlas untill I've run it in my monowhite deck (which thrives on holding back mana), and dear god they are so good, makes the deck runnin butter smooth, would recommend.

de
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I get the point you're trying to make with Rhystic Study/Mind's Eye but either way Rhystic Study is still vastly superior. Study can pretty easily go out turn 2, and with a lucky draw turn 1 even. But more importantly- if your playgroup "Always pays" - and let's be real here, no they don't - that still means everyone else at the table is playing behind the mana curve for the entire game or until Study gets removed, which also takes removal away from something better.

I'm not saying this because I love Study or what it does to the game- it's just true. I have own 1 copy and I do play it in one of my (40) decks, but over all I agree it's not a very 'fun' card for the format. But we can't pretend for a minute that Mind's Eye holds a torch to it as far as value. It is in my opinion probably the best value engine in the entire format.

rathlord
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If you're playing an EDH deck with your commander that attacks frequently (which tbh if you're in boros or mono red you probably are) I highly highly recommend "tome of legends".

raphaelho
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I've found out that Mazemind Tome (currently played a lot in modern) is not too bad of a card for commander aswell

gabrielfiorotto
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Even if you have one plane walker the odds of having both immoral sun and your plans walker is unlikely unless you tutor for that walker

jamesperry
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Immortal Sun isn't even that bad with the WotS planeswalkers. They have static abilities, and you probably don't want to down-tick them for just that reason 🤷‍♂️ And if you have only 1 planeswalker, I think it's still worth playing even if you manage to hit the nombo (which is way more unlikely than you playing either separately game-to-game)

nasaya
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I play Diviner's Wand in my Zirda deck. It's the only colorless mana-sink I can think of that allows you to draw your deck without tapping. You have to equip it and wait to draw a card to use it, but if you have infinite mana, which is easy with Zirda, you can draw your deck and one-shot someone with a massive flyer at the same time. Plus it's got so much text people don't readily understand what it can do.

DButt
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Lol everyone agreeing before game starts that everyone has to pay for rustic study is like the dumbest thing I have ever heard

Strike
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Funny thing about Skullclamp, it wasn’t supposed to be this way.
It actually boosted toughness in most iterations. But after playtesting was done, almost at the laast minute, someone changed it to +1/-1, and it fell through the final few cracks into print.
Great picks as usual, farsight mask doubles as a budget slam dunk!

dahuntre
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Me: we need more white card draw!
Me: okay but colorless card draw...

jackhatter
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One reason why I only play immortal sun in ONE deck is that its so expensive moneywise

Dataloss
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The thing about Clamp is the broken part? The +1/-1? That was added RIGHT BEFORE printing. It was a +1/+1 but they thought it needed a downside. And the rest is history.

apock
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Problem for using Mind's Eye to shore up draw in white is that it struggles to have the mana free for activating. It is also a terrible rate requiring too much mana to be good. 6 mana draw 1? 8 mana draw 3? its awful unless you are in a deck you find yourself with excess mana often ie not white

TheSOULKNIGHTMARE
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I know you are not gonna see a comment from a video you made 3 years ago lol. But thanks! Farsight mask is working its way into my sheoldred the apocalypse deck!!!

Was looking for ways to draw more cards in my Thalia and the gitrog deck, but found that gem for Shelly!!!

Just-a-Canuck
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Staff of nin isnt played anymore because its 6 mana & artifact removal is rampant @ only 1-2 mana

alexvignolo