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Inevitable Researchers
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Inevitable Researchers from Inevitable Betrayal Guild
Google Hangout Discussion (more of a Podcast) 4/19/14
Overview of Research Interest Areas of Guildees
*Purpose and Introduction* 0:00 - 2:10
*Social Media & Online Ethnography with Chareen Snelson*
2:10 - 15:11
Leadership, Problem Solving, Culture, Role of Social Media, Machinima, Educational Applications and Research Methods
*Leadership and Collaboration with Marie Bjerde*
15:11 - 31:49
What makes the game real enough to develop these skillz?
How do they transfer into work/academic situations?
What can we learn form in-game leadership culture to apply to workplace transformation?
*Strategies for Sustaining Community with Tanya Martin*
31:49 - 54:55
Culture, Facilitation/Leadership, Requirements, Best Practices Impact, and Implication for Professional Development
*Relationships Between Player and Digital Characters led by Erica Liszewski*
54:55 - 1:10:40
Avatars and NPCs, Emotional Connection and Believable and Meaningful Behaviors What Makes for Meaningful Interaction?
*Literacy Development Through RP Games with Lee Ann Tysseling* 1:10:40 - 1:32:07
text Complexity, Research Strategies, Writing Landscaped, Application to Remediation - Resilience, Perseverance,, and Vocabulary Development Games
*Metagame with Kae Novak* 1:32:07 - 1:51:50
the "metagame", synchronous online learning, Machinima
networks and knowledge transfer, research methodology in MMORPGs, leadership, alliances and absorptive capacity
failure, end game group learning and perseverance as a group and organization.
*Epistemic Frames with Chris Luchs* 1:51:50 - 2:16:42
Entrepreneurship and Business in Games, Virtual Economies,
End Game Strategy formation, execution and evaluation,
Training methodologies of high performing end game raid groups
*Evolutionary Psychology Backchannel Discussion* 2:16:42 - 2:34:00
*Future Directions* 2:34:00 - 2:37:06
Google Hangout Discussion (more of a Podcast) 4/19/14
Overview of Research Interest Areas of Guildees
*Purpose and Introduction* 0:00 - 2:10
*Social Media & Online Ethnography with Chareen Snelson*
2:10 - 15:11
Leadership, Problem Solving, Culture, Role of Social Media, Machinima, Educational Applications and Research Methods
*Leadership and Collaboration with Marie Bjerde*
15:11 - 31:49
What makes the game real enough to develop these skillz?
How do they transfer into work/academic situations?
What can we learn form in-game leadership culture to apply to workplace transformation?
*Strategies for Sustaining Community with Tanya Martin*
31:49 - 54:55
Culture, Facilitation/Leadership, Requirements, Best Practices Impact, and Implication for Professional Development
*Relationships Between Player and Digital Characters led by Erica Liszewski*
54:55 - 1:10:40
Avatars and NPCs, Emotional Connection and Believable and Meaningful Behaviors What Makes for Meaningful Interaction?
*Literacy Development Through RP Games with Lee Ann Tysseling* 1:10:40 - 1:32:07
text Complexity, Research Strategies, Writing Landscaped, Application to Remediation - Resilience, Perseverance,, and Vocabulary Development Games
*Metagame with Kae Novak* 1:32:07 - 1:51:50
the "metagame", synchronous online learning, Machinima
networks and knowledge transfer, research methodology in MMORPGs, leadership, alliances and absorptive capacity
failure, end game group learning and perseverance as a group and organization.
*Epistemic Frames with Chris Luchs* 1:51:50 - 2:16:42
Entrepreneurship and Business in Games, Virtual Economies,
End Game Strategy formation, execution and evaluation,
Training methodologies of high performing end game raid groups
*Evolutionary Psychology Backchannel Discussion* 2:16:42 - 2:34:00
*Future Directions* 2:34:00 - 2:37:06
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