Animated Gaussian Splatting – Unreal Engine 5 Integration – Dynamic Lighting

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4D Gaussian Splatting content interacting with the lighting systems in Unreal Engine 5.

This technology demonstration utilizes data from the Panoptic Studio dataset, a massively multiview system for social interaction capture, published in 2017 in the IEEE Transactions on Pattern Analysis and Machine Intelligence.

Portions of the materials used are trademarks and/or copyrighted works of Epic Games, Inc.

#gaussiansplatting #4dgs #animatedgaussiansplatting #unrealengine5 #unrealengine #volumetric
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How are you getting lighting to work with gaussian splats? From my understanding they cant cast shadows? Can you please share some insight, I would like to research this more.

Timon
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Have you guys tried this on high quality data? It would be interesting to see how the details hold up zoomed in. The 4D gaussians sample data is quite low quality.

infiniterealitiesD
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This is amazing! How do you Imported this in UE? With plugin from MarketP? . How long takes character capture for "10 sec" points sequence. And how big is this in MB or GB. Thanks for your answer.

arsenstakhiv
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Is there some sources to know more about this? Is the plungin going to be available to the public soon?

ghazalmajidi
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Not familiar with unreal, but... is is possible to live stream dynamic gaussian to unreal?

TheKsiedzulek
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what objects was using Gaussian Splatting????

chelo
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what in the actual fuck is that sound.

DirtyD