3 Ways of Setting Up Cinematic Shatner Lighting in Maya Arnold | Tutorial

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Hi! This session is me demonstrating how to set up cinematic Shatner lighting in Maya Arnold.
There are various way we can achieve the results and I will be showing you 3 ways to do it, and u can pick whichever method that best suits your scene. Hopefully through this demo, you are able to create good looking images by applying these techniques into your rendering.

0:23 what is Shatner lighting?

1:25 analyzing the reference we are matching to

1:55 start setting up basic 3 point lighting

17:21 1st method to get the Shatner lighting by controlling the spread of the light

23:23 2nd method to get the Shatner lighting by using light filter; blocker

31:06 3rd method to get the Shatner lighting by using light filter; barndoor

36:54 dont!

Thank you for watching and if you enjoy the content or want me to do more of such related content or have any questions, please feel free to drop them in the comment section. I will definitely look through all of them and reply them as much as I could!

Again, whatever technique used is solely based on my personal preference, it's by no means saying that this is the 100% right way of doing things and if you have a better approach, please do share it with me too!

Thank you!
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Great video! Thanks so much! Please make more on lighting.

bikramjitroy
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"Blockers for shaping = Cheating" Also I think will be very chaotic and unhelpful for anything with animation

YuanNFS