Data Items - Omega Game Framework | Unreal Engine Tutorial

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Add and manage advanced Data Assets to your game with Data Items
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Omega Game Framework is a free gameplay plugin for Unreal Engine 4 & 5. It comes with several features, such as blueprint abilities, subsystems, automated saving/loading, Game preferences, Improved UI, and widget navigation.

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Hey Caius, I've been considering implementing Omega to restart development of my RPG, but it's somewhat dependent on whether or not there's a way for me to handle combat abilities, I've got a setup where characters get abilities from equipment items, and they gain mastery with those abilities when finishing battles while they have the corresponding item equipped, and once they've reached full mastery of the ability, they no longer need the item equipped to use it. I can't seem to figure out whether this system would support this, if even in some backwards way. Any insight would be helpful :)

ACouchpirate