Brood War Protoss units that didn't make it into StarCraft 2

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Clips taken from @ArtosisTV and @Tya.
Timecodes:
00:00 Zerg & Toss units
00:11 Dragoon
00:59 Shuttle
01:05 Reaver
02:14 Dark Archon
03:11 Scout
03:34 Corsair
04:01 Arbiter
#sc2
#starcraft2
#esports
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Timecodes:
00:00 Zerg & Toss units
00:11 Dragoon
00:59 Shuttle
01:05 Reaver
02:14 Dark Archon
03:11 Scout
03:34 Corsair
04:01 Arbiter

EsportsStoryteller
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"It can be annoying to lose the game because you blinked for a second"
Disruptor, mines, and banes: *Hello there*

DarkTemplar
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"People don't like all their stuff blowing up because they blinked for 1 second"

And still widow mines exist

OldSpaghettifactory
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And we've come full circle on the reaver. I don't like the disruptor though. Wish we still had the adorable robot death grubs.

GigaTyGuy
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Me: Reavers just don't work! Slow, buggy, no kills.
Against anyone else using them: And now they work for you?!?

philippebarillecavalier
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Arbiters > Mothership. Can't get many mother ships while you can easily get like 5 arbiters, recalling all over the place

thefierycharmeleon
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Once I've used Dark Archon to mind control an SCV and couple of minutes later I had a siege tanks in my army :)

TheDuckHasArrived
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I think the most useful I've ever seen a mothership be was when it cloaked a nexus and mineral line, preventing a group of swarm hosts from doing any damage, since there was no detection.

TrueThanny
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0:50
"replaced by Stalkers (...) because just looks cooler"

This skinny purple potato on legs looks cooler than Dragoons? Lol :P

Olagfigh
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ARbiter should've made it in... mothership just encourages a single death ball army.

hellowill
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I find it funny that the Scout is in EVERY campaign but the only time you ever get to use it is in co-op.

theduke
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The dragoon being replaced by the stalker I think had the flimsiest excuse of this list.

domidium
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I think all of these units could fit into the current meta if only so many of the SC2 units were not multi-role.

mattcat
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3:40 Great to see Sc: Remastered doesn't have a problem with sprite limits. I remember in Sc: BW, such a limit meant Valkyrie Frigates ended up shooting "invisible H.A.L.O. Rockets" that do 0 damage each :p

zxKAOS
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Man I miss the reaver... Slow, fragile, and hard to control but they are so useful when paired with your army for additional damage.

freechasehappy
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Because they're actually interesting units, and you can't have those.

"Let's remake the arbiter as a shitty hero unit that's worse in every way and call it the Mothership"

Yuck.

KaiserMattTygore
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I miss my Dragoons and Reavers man, I really do, Arbiters and Dark Archons too, they took my boy and gave it to the Zerg, shameful

NolavawhyBecauseyes
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I would gladly give up the Mothership, and fork out 400/400 for one Broodwar Arbiter...

daikatarokamegawa
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Esports Storyteller: Next is scout
Literally everyone: Who?

AnubisKZ
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It's not really accurate to say that Oracles fulfilled the stasis role of Arbiters. Stasis wards are functionally very different from the actual stasis ability, and more importantly, Oracles didn't exist during the development of Wings of Liberty. They were a Heart of the Swarm unit created because the development team wanted to give a Protoss harassment option that didn't involve just attacking workers, though they ended up with an attack because the developers couldn't find a balanced implementation of it.

Liverator