Create custom tiles with preview thumbnails in Unity. Turn-base Strategy Tutorial pt1

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This is the first tutorial for creating turn-based strategy game tutorial.

I will focus
1. sorting multiple tilemaps in layers
2. sorting tile rendering along Y axis
3. creating custom tiles
4. setting preview thumbnails for the custom tiles

I am using hexagonal tiles with flat top to create a turn based strategy game and sharing the experience. I also focus some common issues when setting up tilemaps, rendering orders, setting custom tiles and creating asset preview for custom tiles.

0:00 Intro
0:24 setup tilemaps
1:18 sort tilemaps
2:03 import spritesheet
3:30 create custom tile
5:35 create tilesets
6:45 sort tile render order
7:40 convert standard tiles into custom tiles
8:12 add preview thumbnails to custom tiles
12:02 continue with more custom tiles
14:02 create a manager script for the map
16:02 add GetMovementCost() function

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OMG,This tutorial is so useful to me。 Please more Tutorial for customtiles and strategy。 How do you interact with custom tiles

sddhxds
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omfg this is life saving thank you so much for this tutorial it even included the icon change part massive W for that🔥🔥🔥

oak
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7:04 how are you using no scriptable render pipeline asset? This isn't the default render pipeline asset. I can't change transparency settings to fix the visual tile overlapping unless I select none on the scriptable render pipeline asset but now the tiles wont render at all. I can see the outline of the tiles on the grid but the tiles themselves wont show.

sei_asagiri
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Looked for 3 hours, Unity documentation is trash. Thank you for this. New Subscriber.

stonegolemstudios
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Thank you so much for this series! I just started it and it looks promising :D You have a new subscriber and "Liker" ;)

jeshuanavarrogarcia
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In your tutorials do you cover how to implement a marker system to place town and location names? I notice that you have it in the end product.

simonedmonds
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Hello. I have another question. How do you control the size of the hex grid when you create it?

simonedmonds
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A piece of feedback: I have finished the series, and I find a lack of cohession betweent the videos. It does't feel like a "step-by-step" tutorial, but more like "let's add different features", with an almost non follow up from the previous videos. I was expecting it to be a "full tutorial series, step by step" to create this project from A to Z. In the end, I feel lost, and I will need to find other tutorials for this matter. Thanks anyway for the videos, and hope you can improve it! Will keep my subscription to keep an eye on your future content :)

jeshuanavarrogarcia
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I'm going crazy on it. For some reason, whenever I switch to Debug mode, the script row is greyed out and I am unable to change it. Any idea what am I doing wrong?

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