5 minutes of Car rigging in Blender (Quick and Easy Tutorial)

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rigging a car around 5 mins.. hope you learned something.

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Car Rig Add-on

#blender#caranimation#rig#howtorigcarinblender#car#rigging#blendercaranimation#3dcar
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OMG I don't have words this is so I've looked everywhere for a tutorial like this... And yours is the best, easiest and most amazing!! I can't tell you how useful this is.... 🤯🤯🤯🤯😳😳😳😳😍😍😍😍😍

CGcelestial
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THANK YOU SO MUCH. CAN'T BELIEVE IT WAS EASIER THAN RIG A BODY

tmttranmanhtien
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best one so far, thanks for this, it saves a lot of time and confusion

shortscut
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When he says Transparent he means "Parent - Keep transform."

aaronspencermusic
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Thank you so much! With your tutorial, I just made my first car rig ever!

render_dream
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Thanks so much for the tutorial! Very explanatory and simple! :)

KronosStudiosYT
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Best tutorial. I spent 9 hours trying to figure out why I can not rig my car. The problem was with the empty's

schemeny
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Great and simple explanations, i failed acouple times but trial and error and now i can do on my own nice tutorial!

bloyomindon
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I rigged a giant dump truck. This is badass. I'm gonna try putting it in Unreal Engine 4. I'll let you know.

MrShroombot
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Incredible tutorial, thank you so much!!

CGcelestial
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Amazing tutorial bro!!! Thank you for the thorough and useful knowledge. One question though, If I have a truck/vehicle with 6 wheels, how do I name the middle wheels?

atdhekiqa
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im sorta stressed cause of a bug that isint letting me generate, aand rig isint spawning in correctly

catsrw
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A sort of slow Tutorial, but a good one nonetheless, thanks m8, you’re the best.

dkrampage
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Only one wheel worked for me... I wish they put on the screen each key combination they make, it would help a lot for those of us who are starting out...

beccamguille
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I think I know who you got that intro sound from!



Damian Mathew

jamejame
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I’m having a lot of issues with animating steering and wheel rotation. I have gone into pose mode and clicked on rig:root and added the follow path constraint, which all works like it should. But for some reason the steering and wheel baking is just not working and it keeps deleting the key frame I added for the follow paths animation. I have set the wheels on y axis to 0 which didn’t fix the problem also. And I named each car part correctly.

Any help would be appreciated, I’ve looked at multiple other posts and yet to find a solution.

shuttingstars
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For this to work every single car part in the tyre region has to be in the model right ? I mean the wheels brake pad etc

takenbyblancship
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Works well, except my front brake calipers don't move when turning the wheels, which leads to them clipping through the wheels... I renamed them correctly, but obviously, if you name two things the same name, the second gets '.001' added to the end of it... Is there anyway to get this to work?

OblivionsEdge
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Question

do you use this for exporting cars to XPS?

driverfan
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Hey I have a question. How does we set for a 6 wheel vehicle?

lacamendry