Evolution of Lockpicking in Bethesda Games | Skyrim, Fallout, Starfield, Morrowind, Oblivion

preview_player
Показать описание
The video shows the evolution of lockpicking mechanics in Bethesda games such as Morrowind, Oblivion, Skyrim, Fallout 3, Fallout 4 and Starfield.
Рекомендации по теме
Комментарии
Автор

I always thought it would be neat if they brought in different types of locks for different difficulties, that way they could bring oblivion lockpocking back

JtTorsoWinabego
Автор

Starfield's picking just straightup looks annoying...

WorldzMotpic
Автор

Oblivion - skill based
Fallout/Skyrim - fun
Star field - 20+ year old game puzzle but somehow worse

mattkirkwood
Автор

Oblivion and Starfield for me are hard to understand

Seno
Автор

Best: Oblivion
Follow up: Starfield, fun, a bit of a challenge, learning sec skills realy matters
Morrowind: Classic, Charackterskill based.
Skyrim/Fallout: Boring as fuck and no challenge. Also because you find waaayyy to many lockpicks... and even if not its much to easy.

ramireza
Автор

This guy clearly doesn’t know how to bump bobby pins so they never snap. You can literally have infinite bobby pins

hookem