Would an 'All Techs' civ be any good?

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What if I told you that I'd give you every tech but take away every civilization bonus and unique tech? Would you take that trade?

0:59 Wide tech tree examples
2:35 Castle Age
4:35 Unique Units
6:55 Imperial Age
9:15 Final thoughts

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Game: Age of Empires II Definitive Edition
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I feel like this all speaks to how well designed most civs are these days. Many of those bonuses seem underwhelming at first but change the way they are played to a great extent and give them unique strengths, much more so than having all the techs without civ bonuses would.

nhaaaPl
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Listening to spirit of the law have me +50% work rate irl for absolutely no cost.

ChargingEve
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Remember that the "Full Tech" check list on scenario editor don't remove any civ bonuses and unique techs. So maybe you can make a follow up episode about which civs that could go really broken without any tech tree restriction.

And also you can made follow up episode about what if every single civ bonuses and tech tree available are combine into a single most broken civs ever (Which is possible through triggers and Civ builders)

paradigmagabriel
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LOVE the tiger coming in at 3:34 to defend their homeland. Rest well, sweet kitty.

LittleBlueJug
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This is a great tournament idea - all techs or all techs + civ bonuses. I am sure both ideas when given enough time and crazy creative people can create some outstanding games.

steelo
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Remember that mod that let you make your own civilizations?

This is kind of a related question: How much would each technology and each bonuses worth taking in count the win rate of each civilization as their total value?

Could be interesting as a video and as a way to balance the civ making mechanic of that mod

mitsuhidevampire
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spanish conquistadors don't lose their faster attack speed, it isn't effected by the spanish bonus and just has a higher base attack speed

noegthezemeraldghostie
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New civilization. Mercenaries. No team bonus aside from having access to all non unique units/techs. They have no unique unit and no unique techs.

Would be interesting to see this tested given this video's information. I could see them being underwhelming but good for newbies to learn the game.

HadesElderSage
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I remember doing full tech tree on AoE1 when I was little, but Age of Kings having unique units got me to actually start playing civs in AoE2. Fittingly, the Byzantines and their extensive looking tech tree were my original fav before getting more adventurous 😂

Cysubtor_vb
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Spirit: Talks about non-existing unit combos. My Brain: Random Bs go!!!!

grSuchtie
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going feudal scouts and being the only civ able to pivot to eagles against all their spears is insane tho

Rosiecringe
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Campaign idea for the All Tech CIV: They realize they are in a computer game and draw the ire of all other civs. Each level is fighting one expansion of civilizations, with the final level getting overwhelmed by all.

willlewis
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With all techs you've also got the necessary counters to anyone in a 1v1. You can go Infantry vs Gujaras, go with Light Cav against Bohemians etc.

pavarottiaardvark
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I feel like siege is going to be one of the all techs strength. Because of how rare it is to have all the siege units and techs unlocked.

EagleTopGaming
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This all tech civ would be a scary water map civ, with a dangerous ship comp. It would just lack a wood bonus.

haelww
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Some more ideas for videos like this:
-What civ would be best with a different civ's unique unit?
-What 2 civs combined into 1 (getting all the civ bonuses/unique units/techs of each constituent civ plus access to any tech either of them has access to) would be best?
-Same as the previous one, but instead of getting access to any tech either constituent civ has access to, they only have access to techs *both* constituent civs have access to individually. I.e. you're sort of doing the reverse of the all-tech mode, getting more civ bonuses in exchange for an even more limited tech tree than usual.

alexhussinger
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I would probably give the Alltech Civ some Chakram Throwers. Those can get quite oppressive, even though Gurjaras lack Blast Furnace and Squires. Imagine them being fully

InnerPeaceOuterStrength
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You didn't take into account the most broken all tech + unique unit combo, which would be Persian war elephant with heresy. Then just add some arbalest and siege onagers which they didn't have access to.

oootto
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I remember playing all tech at an early age and never realizing that I got no Civ bonuses. Highly interested in a scenerio like this!

Labyrinth
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I literally ask myself this every time I watch a civ overview from you.

samcosmo