Archviz in Unreal Engine 5 | Aethos Ericeira Hotel

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This Unreal Engine scene was inspired by the Aethos Ericeira hotel in Portugal by Pedra Silva Arquitectos. This was somewhat of a practicing exercise for getting better at unreal engine and I found out that working off reference and sometimes even copying existing buidlings/spaces can be really useful for getting to a better result as a beginner.

Lighting is fully dynamic with lumen and some shots with ray traced reflections. Model was made by me just by looking at reference images of the hotel and all the decorations such as the couch, chairs, pots, etc... were free assets found on sketchfab and CGtrader. And of course there was the use of megascan assets/textures as well ;)

I also made some stills of this project with the Path Tracer, you can check them out here on my Artstation:

For anyone interested in the actual hotel:

If you have any questions feel free to leave a comment down below :D

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