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The Math of Computer Graphics - TEXTURES and SAMPLERS
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00:00 Intro
00:12 Color
01:05 Texture
02:14 UV Mapping
04:01 Samplers
04:21 Adressing
07:37 Filtering
12:46 Mipmapping
#math #computergraphics
The Math of Computer Graphics - TEXTURES and SAMPLERS
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