You Should Play: Last Train Home

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Before the StarCraft filled summer begins, I wanted to take a look at Last Train Home, a game I really enjoyed playing earlier this year.

I like trains.

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Hello there, I'm the Game designer who worked on the Train. It's great to hear you like the game!
It was very much a passion project, many of us had family who served in the legions - so the story is quite personal.
You can even meet my character later on - a lone wolf sniper with passion for stories.
Oh a note, we wanted flame throwers, and gas grenades... but being a smaller studio, we had to make some tough choices.

TholdrinTheAlchemist
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So when is "Can you beat Last Train Home Without Scouts?"

ArdentMoogle
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Grant requesting a firebat was not the ending I expected

bcg
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Also, they went with Live-Action Cutscenes, real people and A FUCKING STEAM LOCOMOTIVE! Something that is very, very rare these days but since they got actors that look like the painted portraits - or the other way around - it gives them even more depth because it creates the feeling that those people at some point really existed and those live action cutscenes might have happened in real life, even tho all those characters are just invented for the adaptation of the real story.

hendrikgreiner
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Grant
Trains
Wait this isn't The Great Train Robbery

jonathanmiller
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My grand grand dad was in ČS Legion, but died somewhere on Siberia. This game can show his feelings there. These times were horrible, but he was a hero and today he is legend. Pplk. Ivan R. - R.I.P. GGpa

darktribe
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At Grant - as someone who considers himself pretty good at this specific game - improving living quarters is the go to strategy. Early on there is no need to rush, unless you choose so/want to go for speed run/Steam achievement. It's better to be methodical, get bigger living quarters to get as many troops as you can, soldiers are your greatest asset. And having good living quarters gives you the options to use your best soldiers (Zámecká, Dráp for example) more without completely draining their energy. And it also solves the morale issue.

mattender
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"So making sure your snipers can make some really good soup is a good build"

StarshadowMelody
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Factorio, Kingdom Come Deliverance, Last Train Home, Machinarium, Mafia, Arma, Space Engineers, DayZ... Czech games are really well done.

dakiesalamander
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this game kinda looks like Frostpunk crossed with Red Solstice 2
...you know it's dire times when "hope" is getting to _Siberia_

rigen
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Related to the VA is how attentive devs were making sure there is balanced cast of both Czechs and Slovaks voice acting in this game. We are brothers and we stand together.

jsmth
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Nice video, thanks for the review. I can understand czech and have a fun fact to share: when you played that dialogue from the commander, it is clear that devs first have written the game in English and only then decided to translate the lines for voice overs. Some sentences would only be understood by czechs who speak english as well, because while the words are perfect czech, the structure is completely english.

dusekdan
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When someone boasts about his/her winrate always ask from how many encounters it was.
Czechoslovakia has 100% naval battle winrate against Russia. The catch is, that there was only one naval battle vs Russia.
Some legionaries (probably trying to get home) stole three ships and blew up a port. Destroing one ship and caputring another in the process.

ondrejmrazek
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Not only Czech voice over but also Slovak for exampel captein Gazdík is Slovak and speak in Slovak Lenguage

Mirinovic
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Honestly think historical games have a lot of potential and this game confirms it. Having games in this style but during Napoleons era, or maybe during the western front during WW1/2

connorhilchie
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You'll be glad to know that Petsuchos are called Petsobek in AOM retold.

jashanjeetsingh
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Was that little thing about the RTS controls actually working a dig at Homeworld 3? I feel like it was and honestly, I agree 100%.

Roberto_One
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A:
Bayonette charge is amazing if you're a stealth focused player. Which I am. If you combo a takedown of 2-3 dudes with a rifle charge then you can take out a group of 6 dudes before any of them can open fire. It is, however, a bit clunky, and you'll want to make sure that each targetting circle only has one dude in it.

B: Expand your living quarters, expand your storage, and go all in on anything that saves you resources. Insulation, more efficient engine, cheaper repairs. If you're stealth focused you'll never have to worry about bullets much anyway.

dojelnotmyrealname
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Ive heard of this a few times but this is the first real analysis i've watched of it. The mix of styles is definitely a very interesting prospect. I like how you frame it as almost a "grown up" version of OT. It also seems like a game that isn't going to coddle you and rewards thoughtful gameplay and mastery over mechanics but also allows a degree of freeform play.
I didn't realise your npc companions had unique likes or dislikes. Nice touch really

ThommyofThenn
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I played this game when it first came out on Steam and I really enjoyed it. Glad to see you making a video and genuinely enjoying the game. Maximilian Drap in my game was the hero. Maxed out Scout was doing work.

philliphatfield