Stop Whiffing Throws In Helldivers 2

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I recently learned that you can tell how far you can toss stuff and it’s been a massive improvement. The first thing you need to do is ping the target you’re going after. A standard throw is about 42 meters but if you’re wearing the Knight armor it’s about 60. Wait for the enemy to hit that exact range before you let go. You’ll hit way more often and wind up shorting way less often blowing up your team in the process. Another great tip now that you’ve mastered that is it turns out the humble Resupply is really good at killing Chargers. If you find your stratagems are on cooldown and you have one of these chasing you around, hit it with the Resupply. The stratagem sticks to them, follows them around, and typically gets a one-hit kill. You’re welcome, carry on Helldivers.

#helldivers2 #gaming #gamespot
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I accidentally blasted my team last night with a seaf mini nuke. Had no idea how big it was until it went off. Classic helldivers moment to be sure.

ShannonCanning-uv
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This is something a lot of people need to see. Don’t know how many deaths I have from my own team blowing me into a million little pieces

lightningstroller
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As someone who only throws away from my teammates, stop running into the clearly lit red light

kaelt
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Don't forget the grenades somehow bounce off things and roll right back to where you are occasionally🤣

MrCaneZach
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Alot of people are oblivious to airstrikes too & run directly into a group of bugs right after a strike is thrown

OminousRogue
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Also a good tip. Hold to throw. Find the arc you want. then dive forward and let go to make it fly even further. Letting you get survo asisted theows without the armor. But most importantly it feels and looks cool to do.

cynder
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If you throw at a little bit higher of an angle you can get closer to 50m. If you throw right at the beginning of a dive you can add about 10m to your throw distance. I hit bot fabricators on the move by ranging them out to 60m, dive tossing an airstrike, and moving on before the stratagem has hit the ground.

judahboyd
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Fun fact your stratagems get scrambled by automatons, watch where you throw those "supply" weapons before you drop a cluster or 500kg bomb on your toes 😂

alexhuerta
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The expendable anti tank is a better alternative to resupply, with its short cooldown and still sticking to the enemy

ragnarian
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Not ending with "Would you like to know more?" was a missed opportunity.

keithadams
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I killed a charger with a resupply because I ran out of ammo. I timed it perfect, threw one behind me, dodged as it came, and the resupply landed on its back, killing it. After that I got an achievement that i didn't know existed. Lol

AaronPaulIbarrola
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Killing a charger with a resupply is also an achievement on Steam. That being said, I use impact grenades to thin out bug carpets following me, it's your fault if you're in the middle of them. Also, arc main, my team stays the f*** out of my line of sight.

jamison
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I throw with a 45 degree angle, it ‘feels’ like I’m throwing further.
But I haven’t tested the ranges, probably worth a shot.

Sometimes I even dive and throw with a 45 degree angle for more effect.

Tclans
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You can also throw further by throwing while mid-dive. Also, angle of your throw does matter! You can throw further by angling it closer to 45 degrees!

TheJaw
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Stratagems also stick to shielded teammates. So definitely don't "accidentally" stick them.

popdogfool
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Multiple armors have increased throwing range, not just that one. DON'T USE HEAVIER ARMORS, THE ARMOR VALUES ARE USELESS UNTIL THE DEVS FIX THEM

Nickingoo
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The resupply is basically a second railcannon strike when there's chargers about.

tmbstneyt
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i never knew resuply would be such an efficient delivery mechanism of, DEMOCRACY!

Grc
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GREAT! Now I just need my teammates to run away from the 380mm barrage when I give them a ten second heads up!

tffan
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Now we just need to tell the hunters to stop catching eagle strikes like their interceptions and we'll be good

drummerkingrulez