Why Elden Ring Is an Imperfect MASTERPIECE

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Why Elden Ring Is an Imperfect Masterpiece

Part 1: The Open World 3:02

Part 2: Bosses 29:13

Margit The Fell Omen 29:41

Godrick the Grafted 31:39

Leonine Misbegotten 33:48

Rennala Queen of the Full Moon 35:34

Magma Wyrm Makar 36:52

Starscourge Radahn 37:55

Elemer of the Briar 39:53

Rykard Lord of Blashphemey 40:39

Morgott the Omen King 43:11

Fire Giant 46:30

Godskin Duo 47:49

Beast Clergeymen Maliketh the Black Blade 51:50

Sir Gideon Ofnir 53:50

Godfrey First Elden Lord Horah Loux 54:47

Malenia Blade of Miquella 56:06

Radagon Elden Beast 59:12

Closing Thoughts 1:04:37

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Elden Ring 2023 Full retrospective and review. This will examine Elden Ring game structure and why its open world format works and the problems its has. This will also be a ranking of Elden Rings many bosses and a critique of their designs. Full Elden Ring gameplay review 2023 and why its a masterpiece. The major pieces of Elden Ring consists of Open World design alongside the traditional Dark Souls formula, and the classic FROMSOFT style of boss battles.
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I don’t hate the mountaintops of the giants as much as others. It is a little weaker from a gameplay perspective, with the area feeling dead to many players. However, I found the deadness to be a strong artistic choice. The world leading up to the mountaintops is super alive, with lots of little creatures and NPC’s everywhere, but the mountaintops is literally covered in corpses. It made the endgame feel more dire and tense when going through a forbidden land in which everything is already dead.

knuckleheadwestwind
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Shocked how 2 handing was never an option for this guy

VikingLord
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This is probably the best game that has come out in a decade

kanelandes
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I’ll be honest, I have never heard a complaint about Godfrey the way you described until this video. His first phase is buttery smooth and satisfying, while his second phase is hectic and bombastic. I consistently see it in the top 5 elden ring bosses in every ranking I have ever seen

knuckleheadwestwind
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During my very first playthrough (fully blind), I beat the game without having any idea there was an entire dungeon hidden behind a wall in the Volcano Manor, with a massive, very important boss at the end of it, among MANY other things I missed and had no idea about.

It's just amazing that FromSoftware were so confident about their product that they felt fine about leaving entire swathes of the game away from the regular players' sight unless they are willing to spend time exploring the world in depth and get immersed into it. Elden Ring is truly a unique experience, easily one of my all time favourite game - and I literally cannot wait for the expansion.

imda
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its quite a pleasant surprise to see a COD guy reviewing Elden Ring

hieunguyenrileygekko
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Yeah this game made me play every fromsoft game, beat every dark souls now, and am on bloodborne now. Thanks elden ring for introducing me to my new favorite genre

bombthing
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I appreciate this take. I feel like too many video essays on Elden Ring come off as the negative Steam reviews with 2000 hours payed. Sure it’s flawed and imperfect, but what it brings to the table in terms of game design transcends the flaws with this individual game.

dsc
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The best thing I can say about Elden Ring is that the world has so. Much. DETAIL. There’s batches of land that are structured in a way that feel the attention to detail applied by FromSoftware.

Like a crap hidden in a lot of shadows thanks to a bunch of trees and bushes while a pond of water reflects the surroundings.

It was oddly a unique sight for being so small in comparison.

It’s designed in a way like real life: there’s no patch of line EXACTLY like it.

While it doesn’t keep this attention to detail all the way through the game, it’s still so refreshing that an open world focused on, well, THE WORLD ITSELF.

cassiushellsin
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In my 20 years of gaming experience this is the best RPG I've ever played. I was glued to my PC for an entire week and no other game has had that effect.

thrash
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Was not expecting you to make a video about this. Glad you did though!

BeetleSkyGames
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just got the game last week and it’s so beautiful it feels like it never ends

notsyco
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Elden ring is so good everytime i get a cutscene in the game i get goosebumps

khadajhin
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it’s a pretty good perspective on the game. I played a lot souls games and for some reason every game gives me distinct feelings and memories, Fromsoft magic

warheadjcj
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Just watched the entire thing. Great video! Love how you went into detail with the bosses and how you broke them down.

A couple things though: First off, the attacks for Margit and Morgott are delayed for a hidden reason - it's an opening long enough to sneak in a small hit before dodging out the way. I think that's why they made the stamina recovery so fast compared to DS3. (that's all the criticism I have for your video lol)

Second, I noticed that there was a certain LEGEND-class boss you did not showcase... There is another secret boss in Farum Azula at the lowest part of the dungeon. It's quite a difficult path to spot since it's so hidden, but the secret boss is so worth it.

Thirdly, you have been handicapping yourself this entire time by one-handing your sword. You can actually two-hand your weapon, and if its strength scaling is good (and your colossal weapon does have good strength scaling), you can increase the damage up by a LOT.

itsnotwhatyouthinkicanexpl
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The one sort of "defense" I always say of the repeated content in Elden Ring is that unlike alot of other games FromSoft goes the extra mile by atleast giving a lore relevant reason as to why there's so many of a thing. For example, in the lore Godfrey had 16 Crucible Knights as his personal guard and so you fight (or just encounter) all 16 of them over the course of the game.

YetiCoolBrother
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I really want them to make a couple optional boss fights (at least 1) that is really hard like malenia. As long as it is realistically possible to defeat it, im all for it. Fighting malenia for hours to learn how moves and beat her solo was so gratifying after doing it.

dracobutwhatever
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WOAAHHH ch0pper is doing elden ring content now
That's so nice to see. I remember when you were a small channel who played pung... It's great to see you doing new stuff and making a foret into this sort of thing, and I'm glad I rediscovered this channel!

Zamu
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Great video! Really like your retrospective! The Wyrm is one of the best explained reused boss, because you can yourself do the dragon ritual, where you eat the heart of a dragon! And the Ronin explains that you will turn into a dragon and lose your humanity! So the different boss-wyrms were all once a hunter like you!

dudenintendo
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horah loux has a ton of openings, almost all his grabs leaves him open and so does his melee combo and small stomps.

Ghorda