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Shipwrecked 64: The Terrifying Lost Game ARG You Can Really Play [Guide, Lore & Review]
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This video is in two parts: a playguide, and a typical Night Mind dive on the lore and critical examination of the work. Please use the chapter system here on YouTube to come and go as needed.
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00:00:00 – Intro
00:09:09 – Layer 0 (Playguide Start, Version 2023)
00:20:25 – Layer 1 (Version 1997 Begin)
00:24:10 -- Fail to Success
00:24:36 -- Walter's Minigame
00:27:00 -- Make Your Choice 1
00:27:43 -- Olive's Minigame
00:32:13 -- Giovanni's Minigame
00:34:58 -- Wulf & Stumbler's Minigames
00:38:15 -- Layer 2 (Doors Unlocked on Layer 1)
00:38:28 -- Make Your Choice 2
00:38:51 -- Walter's Waterway
00:45:04 -- Olivia's Pool
00:48:10 -- Giovanni's Diner, Gallery, Museum
00:53:27 -- Layer 3 (Land of Darkness)
00:54:27 -- Make Your Choice 3
00:55:14 -- A Helping Nub (Stumbler's Guide)
01:01:23 -- Left Gate Control (Olivia Drawing Spot)
01:04:45 -- Right Gate Control (Maze-like Area)
01:07:26 -- Forward Gate Control (Offices)
01:10:28 -- Through Main Gate
01:10:47 -- Make Your Choice 4 (A Warning)
01:12:07 -- The Plaza Survival Guide
01:14:42 -- Crystals Video Source
01:15:05 -- Mini Gallery (Leftover Picasso Numbers)
01:15:30 -- Workstation Code
01:16:20 -- Unlock the Extension (Crystals Puzzle 1)
01:18:03 -- Unlock the Workstation Run (Crystals Puzzle 2)
01:19:14 -- The Workstation Run (There is a Strategy)
01:20:38 -- Battery Collecting
01:21:21 -- The Folder (Plaza Survived)
01:22:04 -- Go Get the Folder, You Earned It
01:22:15 -- The Exit
01:24:05 -- Layer 4
01:25:10 -- Make Your Choice 5 (Elevator Has Two Floors Down)
01:25:52 -- Floor -1 (Blue & White)
01:26:50 -- Floor -2 (Sewers)
01:27:40 -- St. Mark
01:27:42 -- The Sewers Guide
01:29:51 -- wink wink nudge nudge hint hint
01:31:36 -- The Sewer Switches
01:32:25 -- Control Room Open
01:32:55 -- Codebreaker Download
01:34:31 -- Using Codebreaker to Progress
01:37:23 -- The 'HOW MANY' Puzzle
01:39:40 -- Floor -1 Gate Unlocked
01:41:00 -- Fish Video (The Last Puzzle)
01:42:03 -- The Tunnel
01:45:00 -- Hide & Seek
01:54:00 -- Layer 6 (Secrets & Mysteries)
01:54:31 -- Cogware & Broadside: A History
01:58:54 -- Layer 2... Why and How?
02:01:41 -- The Broadside Drive
02:11:50 -- Connor's Reaction
02:13:24 -- Shipwrecked 64
02:15:56 -- Connor & Mark: A Secret History
02:24:47 -- Exploring the Folder
02:29:50 -- Connor's Signature
02:32:24 -- What About Harry?
02:32:54 -- The Other Minigame Secrets
02:39:16 -- Menu Waiting Secret
02:40:34 -- Walter Minigame Controls
02:40:51 -- The Confused Ending
02:41:51 -- Tilt
02:42:02 -- Rustling Sound
02:42:40 -- Bucky Won't Look
02:43:24 -- Layer 4 Invisible Keypad
02:44:06 -- Dweller Bucky's Browser Surprise
02:44:39 -- Bucky Takes the Cap Off
02:45:42 -- The Dwellers
02:47:48 -- The Gate Control Videos (Three Pieces)
02:48:52 -- Gate Control Graffiti
02:50:03 -- It's Time to Talk About Vandal
02:52:58 -- Wait... Who is the Bear?
02:53:16 -- Back to Vandal
02:53:55 -- Layer 7 (A Walk on the Beach)
02:59:02 -- Starlings: Gate Control Videos Complete
03:14:03 -- Blot as Starling... Look Deeper
03:14:46 -- The Origin of the Husk
03:16:56 -- Where's the Other Half?
03:19:00 -- Lost Horror Game Design, or: How Shipwrecked 64 Turned Out This Great
03:26:05 -- Interlude: Puzzles, Codes & ARG (The Good, the Bad, and the Starling-Level Ugly)
03:32:56 -- Back to Horror Game Design: Audio Brilliance & Scares Worth Screaming
03:40:15 -- The Best Inspiration Over Imitation in the Entire Post-FNAF Game Scene
03:41:20 -- Layer 8 (Bodies in the Sand)... a section for every aspiring creator
03:57:10 -- Much gratitude to everyone who helped make this game!
03:57:53 -- That's All for Tonight
03:58:49 -- Patron Slates
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