Visual Effect Graph - Realtime visual effects In Unity 2018.3

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Unity 2018.3's VFX Graph gives creators greater flexibility and power in their visual effects. Inspired by leading tools for film visual effects software to provide node-based effects, and adapted features for Real-Time Visual Effects. Visual Effects Graph allows the creation of GPU simulated particle systems powered by computer shaders allowing you to create complex simulations with millions of particles, all in real-time. It’s available in preview as part of Unity 2018.3.
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And here i am, having trouble making two cubes colide.

RodrigoZanotta
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They are making awesome new features faster than I can learn em haha fml

thatsjustluvly
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2:26 Dormammu. I've come to beta test

HH
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There's a lot of potential here, but like with other SRP features, if plugin support isn't there, and if it can't be used on mobile platforms, it's just developer candy - tempting, but not sustainable. I really do like the node-based tool approach though, so hopefully it's a matter of finding solutions that will work across the entire Unity spectrum, not just the high-end.

mandisaw
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I didnt wait for my exam results so much than 2018.3 release. So many cool stuff so much wait.

AbhishekSharma-imzo
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I've always had an inspiration when it comes to visuals, I model stuff, yet I want to show-off my creativity with the visuals. Hope to master this bad boy :D

joshualagrimas
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It's effin' Christmas! This looks fantastic!

ZappForThat
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starting a new project and this have gave me some ideas for my new project

chaddanylak
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Can you please provide any course to teach us how to use the Visual Effects Graph ??
there is a lot of futures in Unity than any other Engine ( even Unreal ) but no one knows how to use them .

please provide at least full Documentations and examples.
Thank you

sabriboughanmi
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Winter scene example with this system? :D

StigDesign
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What pc was used in this tutorial.. what cpu.. gpu and so on... pls tell

ConchStreetStories
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Woah this really is the next level! Cant wait to have fun with it

atarimaida
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Wonderful! Now Unity seems to have one of the best VFX Editor's. I can not wait to create my experiments ...

hunter_nx
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Brilliant! Make it available on the lightweight pipeline please

thomasanderson
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What if all the phisics system runs in GPU?

PauloSamurai
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Good job, but will this come to low renderer GPU like mobile or dedicated GPU ?
Can the developer choose between either these effects rendering by CPU or GPU ?

ludologian
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3:19 what is this effect? do you have a reverance or a git?

kidamesly
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Can't wait for the official 2018.3 release

kusog
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wow! i really love that Unity is a Free Tool accessible to everyone! i'm learning the c# only to work with unity and it's all possible because the tool is free!

i have a friend who would want to work with Zbrush but can't because the software is 750$.. with no possibility to try it by yourself! Zbrush should take exemple on Untity.

Today i'm sure Unity doesnt lack of money, with all the game developper out there and the mega asset store!

allashama
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Ooh nice! Super awesome job, all the engineers who did all the hard work for this!
I'll be sure to use this when I can!

linusaxelsson