Amazing SHADOWS AND LIGHTING in Blender with GOBOS LIGHT TEXTURES!

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In this video, we check out the new Gobos Light Textures library from Bproduction! These textures allow you to add realistic shadows to your scene without having to add additional objects to your scenes to cast the shadows!

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TIMESTAMPS
0:00 - Introduction
0:11 - Where to get Gobos Light Textures
1:13 - Setting Up Gobos Light Textures in Blender
2:00 - Adding a light asset to your model
3:21 - Adjusting lighting settings - brightness and color
4:10 - Adjusting spotlight size and perimeter blend
4:40 - Using animated light textures
5:45 - Adjusting gobo size with the mapping node
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Hi everyone! Let me know if you have any questions in the comments below! :)

TheCGEssentials
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A must have for anyone who is serious about awesome lighting, downloading now. Cheers and Peace from Scotland

rubberdog
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VERY cool addon. Saw it last week. Aiming to buy it. It really gives you that realism.

josephvanwyk
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Nice! Another add-on that brings Blender closer to my SFM1 workflow!

sonario
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Hi, nicely done.
Have you by any chance tested Gobo textures in Twinmotion? And if so, how does it work to create it?

gretheconnerth
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I wish some rendering software get PSSMLT or Specular Manifold Sampling implemented.

eclairesrhapsodos
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cool addon, however, wish can do this in eevee.

liuran
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Blender 4.1 brings this function natively. By by Gobos, have a good retirement.

IvalberP.Sampaio
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Doesn't loop couldn't find any help anywhere :(

kapii
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here the images simply do not appear in the asset browser

Gabriel_Maximo