3 Steam Marketing Tips To Sell More Games

preview_player
Показать описание


*** FOLLOW ME: ***

*** FOLLOW GDU: ***

If you are an indie developer and you are looking for a fantastic community and help to refine, manage, and market your game, join us!
Рекомендации по теме
Комментарии
Автор

1. Show gameplay in the trailer immediately.
2. Then show gameplay in Gifs in the description. I love seeing gifs related to information.
That's what interests me while browsing Steam.

Sethalonian
Автор

It's frickin, 8 am on a tuesday.... damn this is still a great video.... fine I'll get my coffee

BloodBathFenix
Автор

Watching through first tip and it's already quite useful, gj

devsmartnothard
Автор

Tim, you don't even have a video on your own steam page! :)

dam_ly
Автор

When videos on steam lag for whatever reason ( bad internet, using phone ect..) I skip to images, to me they work like a backup version of the video to give me the same idea or to expand on the idea of what type of game and gameplay features are in the game

BlueSquareInWhiteCircle
Автор

That's some great topics discussed here in this video

NewHopeGames
Автор

Tims back! Keep the content up mate! L-E-G-E-N-D

rekware
Автор

10 seconds sounds extremely generous. If there is no upfront interest in your studio or product, I'd say it's more like 3 seconds.

DOSRetroGamer
Автор

Great stuff, love what you guys are doing, been following for quite awhile, just one question. Will you guys be having a workshop like the one you mentioned, again in the future? We're going to an annual two day convention during that same two day period, and I don't think the workshop is financially feasible for me right now. However, the workshop is something I would love to do down the road, given everything it covers, the interactivity, etc.

chriswahl
Автор

I love seeing Tim Ruswick videos in my feed! It's a shame about the other guy though.

rick_davidson
Автор

Great video. "Dickie A Cumming: The Prequel - (Part I)" is struggling. Could you please take a look? I paid an artist to design my capsules and he could not do it - so I had to do it myself.

easygamedevelopmenttools