Unreal Engine 5 vs Twinmotion Architects First Impressions

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Unreal Engine 5 is here and you better believe it is UNREAL! An Architect's first impressions matter.

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00:00 Intro
00:55 Render Examples
01:33 Installation
02:14 UE5 UI
03:44 Quality
04:13 Editing
05:14 Verdict
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When you work as architect you can not spend a week for a render.
UE is good for people who have lot a time to learn and do not have bosses on your shoulder every hour.
Twinmotion is improving really fast and you now can obtain very photorealistic renders. Waiting just for lumen and will be perfect.

JanasZoro
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I was thinking about using UE but I could not even start it on my PC config so I stick with Twinmotion. But I can tell that I enjoy it so much that it replaced all my games on PC. Every day I make a house in SketchUp and render it in Twinmotion as a hobby. I filled my Youtube channel with architecture and design clips in just a year of using it.

ZoranArhitekta
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Sorry but I just don't understand the point of this video.
Twinmotion is designed to have a fast and simplified workflow and relies on the unreal engine, exposes objects and functions ideal for quality randering and reduced build pipeline.
Ue5 is a complex extended platform to govern and master. What is the point of this comparison?

rodluc
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If we are to compare the images at the 0:57 mark, you should make it the same buildings, landscape, car, clouds, etc. I preferred the twinmtion one, because of the grass. The fence on the unreal pic looks quite bad, but that's probably because of the mesh and material. If you put a bland texture into a material, no amount of Unreal Graphics Voodoo Magic (tm) will fix it.
Thanks for the vid, some interesting points overall.

tomeberhard
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UE isn't even that hard to learn, even by 3D software standards. If you're serious about it, just go for the gold standard rather than a quick fix. That's my advice, as a guy who has learned and forgotten more 3D packages than I can recall.

SeraphsWitness
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we need an one year update video about this. twinmotion has improved a lot in the past year.

Z-add
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I use both but do impressed by UE the lighting & texture Quality, also UE 5 improved the “ model tool”, you can re-UV your geometry.
TM is bit cartoonish sometimes

cathychoi
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Pls help me solve one problem🙏🙏🙏 When I import from Twinmotion into UE5, assets come into Content Browser without assigned materials. And if I put them to the viewport or migrate to another UE5 project I must assigne materials again. What is the problem?

kPremiumvideobackground
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Ok, so my question is this: What about a TM to UE5 workflow? Can't you export scenes/sets from TM into UE5? In other words, set up your scene in Twinmotion, then import the scene into UE5 for the final render settings?
I recognize that this video came out two years ago when UE5 was just launched and TM had far fewer features, so that probably wasn't a thing at that time. Is that a thing now? Is it a functional workflow? I feel like it could save a lot of time.
Also, I just want to throw out there that while there is a fairly significant difference in download time, that is something that only has to be done once (per computer). The load times, however... That can get annoying sometimes. And if you have a complex set, it can potentially take even longer.

Thank you for this comparison! Can we get an updated one?

elismith
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Where did you get your trees?? I need some unreal tree’s

DanielSayun
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Hi pls help, Whats the different Between TwinMotion 2022 and TwinMotion EDU 2022 versions??

Kingw
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Good discussion. Good lad. I am hell bent on learning UE5 but i know the curve is steep and as an architect do i really need to do that or just get better at modeling with CAD and then use TM for the visuals.

dlsarc
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which monitors do you use? Could you write the specs of you pc too? Thank you very much!

maironiv
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You completely skipped the path tracer option in T.M which produces comparable images??

Hallesy
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Didnt tm developed from the unreal engine? Tm was just specialised for architectural visual

andrecheung
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I want to start to learn one good rendering software for architectural visualisation and I don't know which one to learn: 3DsMax+V-ray (that's asked a lot in the market), Lumion, Cinema 4D, D3, Twinmotion and/or Unreal....What do you guys think?

ap
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Love the comparison mate! I watch alot of videos on Revit Rendering with Enscape, but I'm now learning about the Twinmotion and I knew that UE was a really great one from ever since.

ashtonramdeen
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If I am not mistaken TM uses UE as their rendering engine, but TM has yet to transition to UE 5. So I expect TM to have much better rendering capabilities without the steep learning curve in a couple of months. I am unsure if they will add extra options for exporting though.

nokilaj
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Scribble your projects in TM and finish/render them in UE5.1

GregorMima
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Maybe your Internet was just slow that day. You can start a project into twinmotion and then import into unreal engine 5.

gerardofaustin