The Sniffer was a MISTAKE!

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(Special Thanks to Patreons!)

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#minecraft
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The torch plant could easily have been used for a glowing potion as well

Raevahn
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in addition to this, really irritates me how they keep adding new mobs that are super animated but old mobs seem to now be completely ignored

asmkalrizion
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They should just stop with the mob votes and just do biome votes every so often. Mobs usually tear the community apart and end in disappointment(whether it’s our own fault or not). The biome vote was great and it helped us steer the game and actually make a difference.

sakori_the_peach
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the biggest issue i have with the sniffer (and the plants it brought) is that they dont fit in with the rest of minecraft aesthetically, even after being in the game for as long as they have so i know its not just an unfamiliarity problem. they look incredibly out of place and seem more like something that you would find in a mod that adds a new dimension

pwvyres
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I remember a bunch of people voting for sniffer because they wanted more flower options - I don't think anyone anticipated it would just be 2 flowers or that it would be so rare for seeds to drop.

SteamedToast
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A billion dollar company only able to put one out of 3 mobs in is the mistake here.

SirPembertonS.Crevalius
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As someone who tries to stay up to date with everything Minecraft and Mojang, I think the real problem with the mob votes is that Mojang does not communicate details clearly with the mob vote animations. I remember it being stated during the vote that the sniffer plants would be purely decorational (I don't remember where, maybe a developer tweet), but most people were completely unaware of that.

Coming back to this video, I would like to add that these mob animations are also very simple and vague. For early concepts they work if the mobs are fleshed out more beyond their announcement, but in the case of the sniffer, nothing else was really added which made the mob feel incomplete and disappointing. Only a couple other mobs were like this, but their features were already worth it, imo, those being the allay and more recently, the armadillo. I feel like the inconsistency in how much the mob is fleshed out beyond the initial design makes it difficult to know what to expect.

masahirosakurai
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I know the golems we were shown weren't the most interesting, but God do I really want new golems. Golems are such a cool concept, being able to make creatures to do things for you. It's exactly what a game about shaping the world should have, and I really want more.

Plus, the copper golem was adorable. It is my son.

berylredburrow__
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4:20 Counterpoint to ths. The purpose of glow ink could've been perfectly served by glow berries, added in the same update. Even if it was the "better mob" out of the available 3 its purpose could've been completely replaced by something that's more accessible and easier to farm.

i_am_m_plant
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rascals also add a new passive mob to the underground, only previously occupied by bats

indyjacob
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...Ace, you know what's shadier? Mojang said the Rascal would've not JUST dropped iron pickaxes. But they didn't intervene at all when people didn't hear that. They said it quietly and once.

skullzans
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Friendly reminder that nothing is stopping them from changing the phantom. The problem isn't ever the concept people voted for but the implementation

Dexef_
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My big issue is how they said the other mobs would get added eventually, but to my knowledge never have added any of the less voted mobs. At this point I think it'd be quicker to learn coding and add the mob to the game myself than wait for mojang to get around to it maybe in 3 years

d_
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I can barely comprehend the actions taken by Mojang anymore to a point of "I am more willing to trust this guy in a shed coding on a windows vista hackintosh for 1.9 mods for good content"

chickenpower
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They could have used glowstone for the glowing signs and item frames.. no need for a whole mob just for that

qweraws
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the rascal didnt only drop iron pickaxes, it would drop emeralds, iron and sometimes diamonds

Room_bros
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Dont worry, every next mob vote will still be the worst choice.

NotEvenARealAnimation
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Really these mob votes have always rubbed me the wrong way. They feel more like a way to waste time and distract us from the fact that mojang is either unwilling or unable to significantly improve the game mechanically.

applejhon
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So, you need to search for a specific type of biome, and in that biome search for a specific type of structure that doesn't spawn very often.

Found the structure? Now search for a specific type of block that you need to use your brush on. You get a 6% chance to find a sniffer egg. Which means it could take you some time to get it.

Found the egg? Now you have to place it on a specific type of block for it to hatch in 10 minutes, otherwise you have to wait 20 minutes. Oh and you need to repeat the search if you want to breed them.

The egg hatched? Now you have to wait for the sniffer to grow up.

It grew up? Now you have to wait 10 more minutes for it to sniff out a seed.

Got the seed? Now you can plant it and congratulations! All that work, all that exploration, all that waiting, just so you can get one flower which is useless outside of being decorative.

Oh wait what? You wanted the other flower? Well tough luck, now you have to wait 10 minutes again and hope that the next seed sniffed is the one you wanted.

nogoodgod
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Not to mention, the average player would never even see a sniffer in survival without going out of their way. Its found rarely, in 1 structure, for which the player also needs to happen to have a niche little tool, in 1 specific type of ocean biome, and then it also takes like an hour to hatch and grow up.

Nethaura