Minecraft has a 'New Mob' Problem

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Why Mojang is scared of Mob Drops? Maybe it's because they keep dropping the ball with these updates BADUM TISH!

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Honestly, more mobs in this game should take on how the sheep was developed. The sheep drops wool on death but you gain so much more from trapping it in a 2 x 2 hole & sheering it for the rest of its life. If you do kill it though, you sacrifice the portion of wool for food which is far more useful early game.

OhWoahKai
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Mojang: "Fireflies are poisonous to frogs so we're not adding them."

Also Mojang: "Take a frog to the Nether and get it to swallow a living cube of molten magma to get a new light."

hot_soup
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Fun fact about strider string: the string is the little bristles on the sides of their heads! The drop was added after players were curious where piglins would get string for crossbows :)

hyzmarie
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I think one of the biggest contributing factors to this is that they never return to these mobs, they only add more to the pile. They'll add a mob with 1 use and then never expand on the idea, even if it would be super easy. The sniffer and the turtle feel the most glaring to me... you could absolutely add more worth to these over time, but they end up abandoned in pursuit of the next cute marketing mob.

Goomba
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How tf they managed to leave a game with infinite update possibilities in such a dry state?

iamnotweak
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For Frogs I would even say dropping frog legs would make sense, for brewing jump boost and a bit of food when cooked.

dextra_
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Honestly, the polar bear is what gets on my nerves. It cannot be that strong and do that much damage and drop absolutely nothing and get Agro randomly when you get near a small one that you can’t see.

ExtravagantEthan
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Mojang: We don't want to encourage animal cruelty.

Also Mojang: You can instantly cook your food if you set your livestock on fire before killing them.

Also Mojang: You get an achievement for riding a pig off of a cliff.

Also Mojang: The best way to get rare items is to lock several villagers in your basement, you can also get free iron by doing this.

joshuasgameplays
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I'm still a little angry at Mojang for removing fireflies. They would've been a cool ambience mob, and the argument doesn't make sense to me. When Mojang found out that chocolate is poisonous to birds, they didn't just remove cookies, they made them poison parrots. How about adding the firefly but make frogs just NOT eat it? How hard is that to code?

Sonic_K
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years ago, when the game was in it's bare bones, it made perfect sense to add an ore or a mob that had literally no use, because each new addition made the game feel bigger no matter how small it was.

in modern minecraft however, we're no longer playing an unfinished game trying to reach a playable state, minecraft is already a fully fleshed-out game, so adding copper and mobs without a drop or a use should be unforgivable, it's like getting half an update rather than a full one.

samuelsalvatore
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the slimeball thing with frogs would literally make any early game survival redstone so much less tedious... it might even... MAKE THE GAME MORE FUN?? 😮

lillyy
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8:32 I think a good way to put it is that the complaint is not that the game is getting worse, but rather that the improvements are getting smaller. A savana with a useless mob *is* better than an empty savana, we just don't want the mob to be useless.

theskull
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Don't forget how turtles used to drop scutes. Now you have to wait for them to grow up, which is 100x more tedious to collect now. It makes the turtle helm go from a niche item that is kinda cool, to a useless item that I have no reason to go out of my way that far to get

mooredaxon
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I always liked the idea of glow ink being used as invisible ink in a book or something, bring it to a specific light source like a soul lantern or torch and have it reveal what is written - it could be implemented in generated dungeons or used in multiplayer/adventure maps

kesselmines
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I saw a comment on the short associated with this video and I'm inclined to agree: Mojang is turning a sandbox game into more of a nature preserve with some gameplay. They are so afraid of player choice that they de-incentivize the killing of the mobs. Your recommendations in the video are spot on. These updates are making the game boring, in my opinion. Not everyone is going to play the game the 'morally correct' way, and that should be okay. That's why it's a sandbox game.

IkariTTV
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I bet if the rabbit were added today we would have to obtain the rabbit foot in a different, tedious way. Also, I think the other reason why Mojang wants turtle scutes to be dropped when a baby turtle grows up is so they can make the player collect turtle eggs and raise them. In that case, why not make them hatch faster? The sniffer egg hatches way faster. So why not make them hatch at the same rate?

lucasmatthiessen
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Camels dropping bones might make sense. Camel bones were used to produce the chemical lime years ago in my hometown.

TimSwast
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They should re-add the realistic drops, it removes from the game. Also, instead of adding new things to the game, they should update and rework old unused mechanics

Meethejarate
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I think the “wholesome” direction the devs are taking may cause the downfall of the game

rev
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i like how the firefly frog incident could've been solved by making them eat glowberries instead.

Lunarcreeper