Modern OpenGL programming in Python - part 11 - texturing the cube

preview_player
Показать описание
Change the cube's vertex amount in order to properly texture all its faces. Unfortunately we have to triple the vertex amount from 8 to 24 vertices. At the end of the video we will have a rainbow crate looking cube.

Рекомендации по теме
Комментарии
Автор

Okay it's defiantly possible to do it with only 8 vertices,
I have 4 sides out of 6 Textured.

ProgrammingWithRook
welcome to shbcf.ru