Importing Custom Textures | Red Faction Level Editor

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Short tutorial on importing textures with and without alpha channels into RED for use in Red Faction custom maps.

Red Faction lives on the Red Faction Community Discord (FactionFiles)!

Referenced in this tutorial:

Additional resources:
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Basic guide for noobs:

- Needs to be .TGA file format.
- Resolution size to be on the power of 2. (256x256, 512x512, 1024x1024 etc.)
- Image to convert needs to be on RGB Color.
- Add material prefixes before actual texture names. (cem_, mtl_, rck_ etc.)
- Add alpha transparency layers to remove bits you want to see through textures.

:D heh impressive tutorial mate!

mysticalacer
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Tutorial wasn't clear enough, got head stuck in shoulder cannon

clkbateman
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just makes a hole in the ground, doesnt think anything of it :|

thcrimreefer