BEST 5 Brawlers for EVERY Mode in Brawl Stars - Season 26

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I want to see a video where you show us a combos for pushing high trophies for every 3v3 map in rotation. Keep up the good work ❤

milenageorgieva
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I'd love to see a video about the best 3 counters for every brawler, especially the ones in the A, B and C tiers.

marcellobosio
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Best 5 brawlers in solo showdown

#1 Pearl (rules are simple get 2 power cubes, camp in a bush, charge up the heat bar and if someone walks by, they’re dead)
#2 Kit (power hungry star power, do I really have to say more)
#3 Otis (run the supercharge gear hit 3 amo bar and your super is full, he has a long range and deals 4x 920 damage 4x 1058 damage with damage gear)
#4 Janet (you got the jump gadget and an escape button)
#5 Jacky (you got maps like Feast or Famine, Cavern Churn and Island Invasion)

Sometriangleguy
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Brawl ball
Sandy 👌
max 👌

Jacky (backup for randoms)
Surge (good counter)(easy levels)
Cordilus
Gem grab
Gem carry-er
Gene 👌
Angolo 👌
Good picks
Amber
Charlie(super steals gems)
Nita (specific maps)
Heist
Chuck(stay on safe)
Colt(sneaky pick)
Collette 👌
Belle
Melody(stay on safe)
Hot zone
Pam (doesn’t die)
Jessie 👌
Byron (good on each map)
Poco (healer)
Stu (healer)
Bounty/wipout
Nani (sniper)
Piper (queen of snipe)
Tick (controller)
Meg (good counter)
Mr. P (safe pick)
Knockout
Sprout (cheese)
Gene 👌
Brock (breck walls)
Buster (takes more skill)
Kit (broken)

hamboneshorts
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Can you make a video saying the best brawlers in each class (support, tank, controller etc.)

pdvcjfq
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VID IDEA:
BRAWLERS TO WATCH OUT FOR IN THE META

dayzezrofpbrawlstars
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Big up spen for keepin' us updated on the meta

GCITYCROW
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3:30 main sandy with a fantastic super over there

andreachiti
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Nice video! This should definitely be helpful for me when choosing the right brawlers in different modes. Also, since Melodie and Angelo have been insane for a while and Frank and Hank have been bottom tier brawlers forever (Tara as well, though everyone forgets about her😥), I have come up with some proposed balance changes to fix the meta. Please let me know what you think and feel free to share if you like them. BTW, I know it's a lot, but I'd appreciate it if you could take the time to read through them.

Angelo
Movement speed decreased from Very Fast to Fast
Empower Star Power healing decreased from 600 to 500 per second

Melodie
Health decreased from 4100 to 3900

Sandy
Hypercharge multiplier decreased from 60% to 50%
Hypercharge Super no longer silences enemies for 0.5 seconds

Piper
Auto Aimer Gadget no longer activates Snappy Sniping Star Power

Charlie
Spiders Gadget health decreased from 1400 to 1000
Cocoon health decreased from 4200 to 3800

Frank
Decreased attack delay time from 1.3 to 1.1 seconds
OR Increased main attack range from 6 to 6.67 tiles and Super range from 7 to 7.67 tiles
OR Frank can now move while attacking (similar to Ash)
The additional health from Frank’s Sponge Star Power increased from 1400 to 1700 health
Power Grab Star Power will now also give Frank a 10% movement speed boost on top of the damage boost upon defeating an enemy
Power Grab Star Power duration decreased from 12 to 10 seconds
Active Noise Canceling Gadget’s immunity to crowd control effects increased from 1.5 to 2.5 seconds
Health decreased from 7000 to 6300
Main attack damage decreased from 1240 to 1200
Super damage decreased from 1240 to 1200

Hank
Super charge rate from fully charged attack: 4 to 3.5 hits
Hank will now only be visible in bushes after his main attack is charged more than 50%
It’s Gonna Blow Star Power speed boost increased from 10% to 15% when Hank’s main attack is charged over 80%
Take Cover! Star Power damage reduction shield now lasts for an additional 2 seconds after Hank stops standing next to a wall
OR Take Cover! Star Power now activates when Hank is within 2 tiles of a wall instead of having to be right next to it

Chester
Hit needed to charge Super: 7 to 6 hits
Main attack damage increased from 640 to 670 per projectile
OR Reload speed decreased from 1.9 to 1.8 seconds
Jawbreaker Super damage increased from 200 to 500
OR Super projectile speed increased from 3000 to 3300
and stun duration increased from 1 to 1.5 seconds
Candy Beans Gadget healing increased from 420 to 448-560 and now scales with Power Levels

Penny
Health increased from 3200 to 3300
Main attack damage increased from 980 to 1020

Gus
Main attack damage increased from 1000 to 1040
Healing from spirits increased from 800 to 900
Gus’s spirits will now drop as soon as they reach max distance or hit a wall
Gus now takes 4 hits to fill his spirit bar instead of 3
Kooky Popper Gadget now stuns enemies for 0.5 seconds

Barley
Super projectile speed increased from 1504 to 1700

Ash
The amount of damage taken needed to charge Ash’s full rage bar reduced from 125% to 100% of his total health

Janet
Main attack damage increased from 980 to 1020
Reload speed increased from 1.5 to 1.4 seconds

Shelly
Health increased from 3700 to 3900
Increased Hypercharge multiplier from 30% to 35%

Surge
Super charge rate is now based on Stage level:
Base Stage: 2 hits
Stage 1: 3 hits
Stage 2: 4 hits
Stage 3: 5 hits
Increased base movement speed from 650 to 700 (Slightly below Normal)
Surge’s To the Max! Star Power reworked from making his main attack split when hitting walls to making his main attack split no matter what every 5 seconds

Doug
Gained the Tank trait - charges Super from damage taken
OR Gained the Buzz trait - charges Super from staying near enemies
Main attack healing increased from 600 to 720

Grom
Health increased from 2800 to 3000
Hits needed to charge Super: 6 to 5 hits

Bull
Speed while Super is active increased from 1800 to 2400
Increased Hypercharge multiplier from 35% to 40%

Maisie
Slightly increased Super recharge rate
(It will now take Maisie only 1 ammo to fully recharge her Super is she hits two enemies with it)
Pinpoint Precision Star Power now makes her main attack deal up to 25% extra damage at max distance, based on distance traveled
OR Pinpoint Precision Star Power reworked to Faster Fuel: Pressure rocket now travels at a 10% faster projectile speed

Crow
Health increased from 2400 to 2600

Lou
Hits needed to charge Super: 8 to 7 hits
Main attack damage increased from 440 to 460 per projectile
Hypercharge multiplier decreased from 40% to 35%

Tara
Reload speed increased from 2 to 1.9 seconds
Black Portal Star Power health increased from 3000 to 4000
and damage increased from 800 to 1000
Healing Shade health increased from 2400 to 3000
and healing increased from 400 to 500

furiousflames
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Some u forgot about Jessie in heist especially safe zone she’s broken, dyna is also underrated rn

rebeccaellis
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14:03 no one talking about this sick double kill off the spring board!! 😱

AshKetchumfromPalletTown
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Hey Spen, can you please do a video on top 10 best brawlers in terms of fun, or fun to play as? Like I understand that many players sometimes do only wanna play for fun and not anything competitive, if you can do a video like that it would be appreciatable.

almog
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10:45 Stayin alive Stayin alive 🗣🗣🗣🔥🔥🔥

LMA
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Yo guys, why does Bonnie not work on quick fire. When Bonnie gets out of the cannon it has 3 projectiles but the ammo does not replenish

HereComesA
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11:48 Edger is everywhere bro at 500 trophies you always someone go Edger is out in the open😂😂

Triggs
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I want to see best map for every brawler (3v3) with best build for that map

LuckyL-BS
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I would watch the videos on showdown and 5v5 for sure. Also a video that goes map by map would be sweet.

dogemans
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As a Sandy main, I actually had more success with him in Gem Grab than in Brawl Ball

MegaSpamziken
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SpenLC you are the best thank you for making me such a better player without you I'd be trash

Aressss
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Jessie and nita not in top 5 for heist is questionable. Those 2 literally in 1 counter oush gets the safe from 100 to 0

eliasayoub