The Full Lethal Company Iceberg - Lore, Mysteries, Cut Content & More EXPLAINED

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Lethal Company is a game created by Zeekerss which has captivated audiences in recent months with its suspenseful atmosphere, and horror aesthetics! In this video, we explore a homemade iceberg chart relating to the game and it's lore, mysteries, theories, mechanics, and cut content!
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ADDITIONAL INFORMATION: I made a cut to this video to remove a section about the Bracken Room. I gave some incorrect information in the section, and figured it was better to simply remove the segment instead of letting other future viewers be misled. Thanks to the folks who pointed out the errors to me, and I hope you enjoy the iceberg regardless. :)
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The Full Lethal Company Iceberg (70+ Entries!) | Lethal Company Lore
0:00 Intro
2:16 Tier 1
13:49 Tier 2
36:57 Tier 3
57:51 Tier 4
1:12:52 Tier 5
1:26:27 Tier 6
1:34:38 Closing Thoughts / Outro
Thanks for your continued support :)
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Thanks for watching everyone! I know this was a much longer one than usual, but I hope you liked it and had a good time watching. As I said at the end of the video, if you want to propose new entries for this iceberg, you can do so by commenting here, or using the link in the description. It will be seen by me either way :)
Thanks again, and see you real soon with some more Cyberpunk lore and other such videos!

everberon
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The memory loss is the result of the radiation from the scanning feature of the helmets. It says something about it on the clipboard.

RadioactuveToy
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A child living in the facility isn't too out of there as you can find toys such as toy cubes, robot toys, and other things.

Fatigue
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Note from a chemist: Acetone is used in laboratory work for cleaning equipment as well as a common solvent for organic chemicals

memetal
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I love how the coil head moves even if you look at it if it hasn't noticed you, it simply chooses not to move to scare you and toy with you.

GP
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I feel like the "Golden Planet" is referring to Earth. Something happened to Earth that caused humanity to branch out all over the galaxy. Which would also make sense why the "Boat" seeded moons and planets throughout the galaxy with Earth-based lifeforms. "The Beast" swallowed Earth and the screams that the Sigurd crew hears are the people who remained on the planet when it happened.

FGC
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Inside Experimentation - I actually got in and explored with some friends a few weeks ago after seeing the hole when running along the pipe. You can use two extension ladders to get in fairly easily and the game seemingly acts as if you are inside the facility when exploring. There is also an invisible catwalk with stairs that allows you to get up and down inside. The hole in the wall is likely the old fire escape location. I believe originally the game had some pre-determined inside areas like this then you went down an elevator to get to the randomly generated area (or there was no randomly generated area originally I cannot recall). I can get a clip together or show you how to get in using ladders if you would like

FearTheRetroNPC
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The walky screams behind a wall thing, I suspect that it's referencing the phone scrap item, as when you hold it out you hear beeping and screaming

ThreeAccounts
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54:20

a friend and i play the game with a mod that rollsover the extra money we get from going over quota and fill up the next quota with the remainder, we do this since it's mostly just the 2 of us playing and we'd like to explore together and mitigate the worry of losing every item we collect 3-4 quotas ago when we both eventually die by selling everything we find in the 3 days.

we realized that when the rollover hits the next quota, we can keep going without being fired. each day after we don't go back to the company, the company buys the scrap for higher prices and seems to just keep increasing, so I'm guessing the buying rate is something that gets increased by 20%-30% each day and the day you get fired would increase the buying rate as well.

we didn't realize that's how it works until we decided to stay on Dine for 6 straight days, since we already went over quota thanks to rollover, and the company was buying our scrap at 198%

panikpa_
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Btw the speakers also say rarely ''These walls cannot contain me''

MuhummadSambul
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I reckon Gordion was formerly the golden planet, mostly because of the presence of Jeb and the description of it saying it has no surface, and both starting with G is pretty neat. Though the fact that there's buildings still standing or built after the fact does make it harder to justify.

ebyr
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The backrooms are just a reference to the backrooms. The room doesn't indicate whether a brackon spawns or not.

uitandtie
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A few comments that might help:

- The rooms behind the Main Entrance in Experimentation can be easily accessed by jumping from the Fire Exit's staircase onto the nearby pipes and using an Extension Ladder while on the pipe. When it doesn't have anything to lean on, it will deploy perfectly horizontal, acting like a makeshift bridge. The rooms themselves seem to be the typical developer testing grounds for the different textures, sound effects and more that are normally out of bounds.

- The Jester, as well as other creatures in the game such as Forest Keepers especially, can also be slowed down or even stopped using a Radar Booster which can be purchased from the store. It will be given a random name from a limited selection and the terminal user is able to request a flash command, flashing the nearby players and creatures while it is on. It will briefly stop The Jester's winding but it will also reset its speed when fully out every time it's flashed, making it extremely effective. The Forest Keepers can also be stunned by them and may lose focus if they are chasing a crewmate.

- Using a quota overflow mod, you are able to skip quotas entirely by selling everything at once and the new quotas will be simply deducted from the total sum, therefore increasing The Company's buy rate with each skipped quota. The most I have gotten is 170% and using the Discord Rich Presence mod, I noticed that days that are past the deadline are being counted in the negative, for example we were on -3 days when we went back to sell. Unfortunately, this is not possible without mods.

LightrifyClips
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If you want to hear the screams, that Sigurd says he hears. You need to find the PHONE. Turn it on and you can hear the screams.

jesusarredondo
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The only way the Ghost Girl can be seen by other players that aren’t the target is if she is in front of the ships camera (the one at the terminal that moves back and forth)

theghosttm
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You've heard Jeb say: "this wall cannot contain me."

blendisherifi
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the game could be a never ending loop, we are sigurd and his team but we forgot we are sigurd, we die but we keep getting revived

majmunx
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My guess is that the ghost girl is the daughter of some factory owner or the daughter of that manor's owners, she most likely passed away during the interstellar war and now haunts the moon the player arrives in, her dress looks very old-fashioned for 26th century.

MotherGapshin
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Tiny detail that you can type on the computer if you are the server host is the word eject. After typing it, you hear an alarm type of noise, and you're given a confirmation if you want to proceed with the action similar to going to any moon or company. But overall, it was a great video that was clearly well made.

Zero_Blitz
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The Food Conservation poster is from WW2. It was meant to encourage reduction of wasted food through leftovers and creative use of them in new meals to free up more food for the soldiers. Community organizations such as the church mentioned on the poster were useful avenues for the government to spread recipes and information to help with food conservation efforts.

xtron