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Sweet Lands: A Deep Dive of Confectionary Wonder!

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Want the most information about this new Kickstarter from the same designer and publisher of Ostia? Look no further! Well, maybe this isn't the most information, but it's a lot of information from Brad and Toph! Uchibacoya was kind enough to send us a protype to review and we had a lot of thoughts to share.
Sweet Lands is the 2025 game by Totsuca Chuo and published by Uchibacoya. It's dropping on Kickstarter on Wednesday, November 27, 2024. Sweet Lands is a heavyweight, Euro-style strategy game meshing many of our beloved game mechanics in a way that just makes you grow to love the game the more you play. It's a big box with a lot of beautiful components. But is that all that this game has going for it? Brad and Toph say no.
What are our thoughts? What did we like? What did we feel was a miss? Watch and find out--then, let us know your thoughts!
Will you back it? We'd love to know!
Thank you to Uchibacoya for sending us the review copy and allowing us to share our honest thoughts with you all!
00:00 - Start
00:25 - What are we talking about
00:47 - Why Back? Watch?
01:03 - Publisher / Designer
01:32 - Prototype Review
02:21 - Theme
03:25 - Mechanics
07:01 - Player Count / Solo
08:30 - Time to Play
10:02 - Turn Overview
16:39 - Work Placement Spots
17:18 - Some of the Actions
19:15 - Marker 12
20:34 - Toph Pro
21:53 - Player Boards
23:09 - Toph Pro
24:36 - Brad Pro
27:57 - Toph Pro
28:45 - Brad Pro
31:58 - Looing at Tableau
34:10 - Tableau City
34:41 - Cons
36:39 - Toph saw the Change
37:30 - Playing Tip!
38:10 - Tip #2
38:36 - Toph Con
41:39 - Brad Con
42:08 - Nit Picks
44:08 - Brad Disagrees
45:14 - Set-Up Time
46:02 - Weight Rating
48:47 - Value Rating
51:45 - Brad BGG Rating
52:47 - Toph BGG Rating
56:01 - Who is this for / not for?
57:12 - What do you think?
Sweet Lands is the 2025 game by Totsuca Chuo and published by Uchibacoya. It's dropping on Kickstarter on Wednesday, November 27, 2024. Sweet Lands is a heavyweight, Euro-style strategy game meshing many of our beloved game mechanics in a way that just makes you grow to love the game the more you play. It's a big box with a lot of beautiful components. But is that all that this game has going for it? Brad and Toph say no.
What are our thoughts? What did we like? What did we feel was a miss? Watch and find out--then, let us know your thoughts!
Will you back it? We'd love to know!
Thank you to Uchibacoya for sending us the review copy and allowing us to share our honest thoughts with you all!
00:00 - Start
00:25 - What are we talking about
00:47 - Why Back? Watch?
01:03 - Publisher / Designer
01:32 - Prototype Review
02:21 - Theme
03:25 - Mechanics
07:01 - Player Count / Solo
08:30 - Time to Play
10:02 - Turn Overview
16:39 - Work Placement Spots
17:18 - Some of the Actions
19:15 - Marker 12
20:34 - Toph Pro
21:53 - Player Boards
23:09 - Toph Pro
24:36 - Brad Pro
27:57 - Toph Pro
28:45 - Brad Pro
31:58 - Looing at Tableau
34:10 - Tableau City
34:41 - Cons
36:39 - Toph saw the Change
37:30 - Playing Tip!
38:10 - Tip #2
38:36 - Toph Con
41:39 - Brad Con
42:08 - Nit Picks
44:08 - Brad Disagrees
45:14 - Set-Up Time
46:02 - Weight Rating
48:47 - Value Rating
51:45 - Brad BGG Rating
52:47 - Toph BGG Rating
56:01 - Who is this for / not for?
57:12 - What do you think?
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