Maya 2018 3d Modeling Tutorial: Model Stitching using MASH and Curve Warp.

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I break down the process of creating stitching for a boot and wrapping it around a boot. In this video you'll learn how to extract curves from edges, clean up curves, create patterns using MASH, and how to use the Curve Warp deformed. I also include an alternate workflow is you do not have a version of Maya that has MASH.

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➡ Overwhelmed with 3d modeling & Topology? Start creating Professional 3d models with my FREE guide:

jlmussi
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for anyone having problems with Mash, dont use freeze transform on the object youre making a pattern with, that helped me

_monti
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Played the video to learn MASH, ended up learning even more. .. beautiful workflow and lovely result :D

AhmedNassef
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you could smooth the shoes then extract the curve it will follow exact same the edge then delete smoothed version then you have the smooth curve .very nice tutorial by the way .

seragyugi
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Hi Mussi, my 3d model (of all the stitchess) are turning in all directions (orientation) when i attach the stitches along my curve? What i am doing wrong?
Thank you very much for your quick repsonse.

simolius
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Hey dude! I just gotta say I love your videos! they are a massive help!

lucwolthers
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Wow nice work sir very helpful video thank you sir 🙂👍🏻

krishnasrivastav
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Thanks a lot Man....its a help me a lot Mussi

niyatipatel
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Very nice tutorial. Thanks for sharing

Gottsnus
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hey when i try wrap the stichings be deformed, any idea what could be ?thx amazing video!

Rafbr
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i just try as you cant success
after curve wrap the location of stitch's not proper alignment

divyangDart
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It's dope video, I'm struggling with this damn rotation in MASH distributor. Also, heads up, I would unitize my UVs when I'm unwrapping something rotation. You don't just want to unfold it. You want the edges straight for texturing.

ShihanBarbee
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When I try to connect it to the curve it doesn't work properly. Kind of frustrating me. For some reason it places in a smaller curve a way from the curve

deanmewis
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Yo i cannot find the curve warp option in my deforms menu, im currently on 2018. Help please.

reign
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You could subdivide a couple times the copy and extract the curves in linear mode from that high res mesh

leecaste
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Example: I have to make a dress, and have all the cut parts plane. Is there a way to stitch all the edges without deforming the mesh?

ave
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Hey, awesome tutorial..but how did you apply the bend deformer

vickmure
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It does not stitch to the curve for me. I am having problems.

jquintero
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nice tut thanks. Plz also mention in the title that it's Maya 2018.

indianeinstein
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When you unfold, go into the options, turn on pack save settings to default, and now you wont need to rotate your UV islands!

mmmuck