Bringing My Cozy Isometric Game to Life | Hooked DEVLOG #2

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Hey there!👋

Thanks for joining me for another devlog for "Hooked" where I share the development of my dream game: a casual, cozy, isometric fishing game inspired by titles like "A Short Hike," "Stardew Valley", and "Eastward". I'm really excited because in this video, we'll take a look at all the progress I've made over the last few months and how the game has completely changed since the last video.😊

#gamedev #hooked #devlog
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Finally, a new devlog!! This one took sooo long to make. It's really hard when I have to split my time between a thousand things, and game development takes a lot of time in general, but here we are!

I would love to hear what you think about the progress we've made on the game in this one. And if you're new here, do you like the idea of "Hooked"?

LostGameDev
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One suggestion. When it comes to the level design, I suggest grouping objects together instead of spacing them out evenly. Put stuff like mushrooms or small stones near larger objects like fallen logs and rocks, bushes near trees, etc. And group trees together more densely in some areas. If you have things too evenly distributed, it just looks contrived and unappealing. Things tend to naturally group together in reality. Use it to sorta fade larger objects into the scene with incrementally smaller objects leading away. Use props and foliage to frame the paths and areas the player is expected to navigate, like you would with a fence.
A cozy game should be relaxing to look at, random/chaotic prop placement will subconsciously make people feel stressed. Definitely something to look into, as there is more psychology put into level design than people think. Its also very important for the vibe and presentation of the game. I'm both an artist, and have some experience in level design, so thankfully I at least have some sort of idea of what I'm talking about here lol.
Your art and style looks great btw! Very professional looking! I'll have to keep up with your devlogs!

Gue
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Bro concernedape really inspired a whole generation of solo devs

charismatic
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I would recommend not putting a candle below your monitor 💀

danielkelsosmith
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Your game looks fantastic. That's a benchmark of how isometric games should look like.

Kornholio
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I think you have a winner here. The graphics look beautiful and your vision is perfectionist and well thought, there is no doubt this could be a great success! It will take a few years to have a proper game done, but I think this will be your rocket launch as a successful game developer. You'll just have to fight burnout and time passing by. Also your English is very good! Good luck and keep up the good work! 🙂

MagicPixel
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This is really cool! Isometric pixel art games like this are surprisingly rare even in the indie game scene. I'm very excited for it!

FrostKing
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This is a super ambitious project and it looks like you're making great progress! Awesome work.

RugbugRedfern
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Often times it’s harder to avoid a problem than actually solve it we’ve all been there

alexaustin
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Watched your first devlog when it came out - the progress between first and second is like night and day.

Keep going it's looking great!

joelmarriott
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This is the first video that I genuinely wish was 1hr+, I love the way you explain stuff. The game looks so good so far, I'm definitely getting it :)

artius
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Hey there! I just wanted to say that you are an incredible artist. I don't have much experience in pixel art, but seeing your game fires up an urge in me to try it. I love your style and pixel art, and it can't be understated how skilled you are. I also noticed that you have a very in-depth plan for the game, and I can't wait to see where this goes :D

theunityguy_yt
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Looks great <3 espicially impressed how many skills you do have game development is one thing but also incredible video production good on camera and beautiful art style is great to see them all be used for such what looks like a beautiful game.

activaty
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I just started developing a game solo and i must say, you are very inspiring. You also show your failures witch are of course also part of game development. Great Work. I am certain that this game is going to be awesome!

hund
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It's interesting to follow your gamedev log. This is gamedev theory upside down. You create something that looks good first before even thinking about the type of game you'll make. This gives you constraints right of the bat, which can be a good or a bad thing. It can force you to think creatively with the options at your disposal. It can also limit your freedom preventing you from creating something really unique. This is not the wrong or the right way to do it, that's what makes it so interesting. Keep it up!

MrKuros
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This is looking great! Can already tell a lot of effort has gone into it. Can't wait to see how it evolves.

JCunliffeUK
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just a little detail. I think it would look better, if the lilipads would move with the waves, now it kinda looks like they are some kind of lilipad-shaped rock

radekkotyza
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Everything looks SO adorable!! Incredibly excited to see the future development of this game!

wavylinesem
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Feeling cozy already, can’t wait to see this game grow!

apoxfox
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Thank you so much for making handwritten captions! I've barely started the video but I just want to say thanks, because so few creators make the effort and it's so very much appreciated. I'm not even deaf or hard of hearing, personally, I just find videos easier to process with captions.

charltonrodda